Move clock into GLRenderer
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@ -3,7 +3,7 @@ import { EventType } from "@Model/Emitter";
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import { GLCanvas, GLCanvasOption } from "./GLCanvas";
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import { GLContext } from "./GLContext";
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import { Camera } from "./Camera";
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import { Clock } from "@Model/Clock";
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import { Clock } from "@GLRender/Clock";
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interface IRendererOwnParams {}
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