Merge pull request 'Optmi renderer model & renderer shape parameter' (#38) from dev-mrkbear into master
Reviewed-on: http://git.mrkbear.com/MrKBear/living-together/pulls/38
This commit is contained in:
commit
27d4b07b41
@ -1,7 +1,7 @@
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import { ReactNode, createElement } from "react";
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import { Emitter } from "@Model/Emitter";
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import { Localization } from "@Component/Localization/Localization";
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import { IAnyObject } from "@Model/Renderer";
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import { IAnyObject } from "@Model/Model";
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enum ResizeDragDirection {
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top = 1,
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@ -44,6 +44,11 @@ class BasicGroup extends DisplayObject<GroupShader> {
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*/
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public color = [1, 1, 1];
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/**
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* 形状
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*/
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public shape: number = 0;
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/**
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* 绘制立方体
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*/
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@ -66,6 +71,9 @@ class BasicGroup extends DisplayObject<GroupShader> {
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// 半径传递
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this.shader.radius(this.size);
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// 形状传递
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this.shader.shape(this.shape);
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// 指定颜色
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this.shader.color(this.color);
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@ -1,4 +1,4 @@
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import { AbstractRenderer, IRendererParam, IAnyObject } from "@Model/Renderer";
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import { AbstractRenderer, IRendererParam } from "@Model/Renderer";
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import { EventType } from "@Model/Emitter";
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import { GLCanvas, GLCanvasOption } from "./GLCanvas";
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import { GLContext } from "./GLContext";
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@ -16,19 +16,13 @@ type IRendererParams = IRendererOwnParams & GLCanvasOption;
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abstract class BasicRenderer<
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P extends IRendererParam = {},
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M extends IAnyObject = {},
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E extends Record<EventType, any> = {}
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> extends AbstractRenderer<P, M & IRendererParams, E & {loop: number}> {
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> extends AbstractRenderer<P, E & {loop: number}> {
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public get dom() {
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return this.canvas.dom
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}
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/**
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* 渲染器参数
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*/
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public param: Partial<M & IRendererParams> = {};
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/**
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* 使用的画布
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*/
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@ -44,19 +38,16 @@ abstract class BasicRenderer<
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*/
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protected clock: Clock;
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public constructor(param: Partial<M & IRendererParams> = {}) {
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public constructor() {
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super();
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// 初始化参数
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this.param = {
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autoResize: param.autoResize ?? true,
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mouseEvent: param.autoResize ?? true,
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eventLog: param.eventLog ?? false,
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className: param.className ?? ""
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} as M & IRendererParams;
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// 实例化画布对象
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this.canvas = new GLCanvas(param.canvas, this.param);
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this.canvas = new GLCanvas(undefined, {
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autoResize: true,
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mouseEvent: true,
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eventLog: false,
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className: "canvas"
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});
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// 实例化摄像机
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this.camera = new Camera(this.canvas);
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@ -1,27 +1,49 @@
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import { ObjectID, ObjectData, ICommonParam } from "@Model/Renderer";
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import { ObjectData } from "@Model/Renderer";
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import { ObjectID } from "@Model/Model";
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import { IParameterValue, getDefaultValue } from "@Model/Parameter";
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import { BasicRenderer } from "./BasicRenderer";
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import { BasicsShader } from "./BasicShader";
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import { Axis } from "./Axis";
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import { BasicCube } from "./BasicCube";
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import { GroupShader } from "./GroupShader";
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import { BasicGroup } from "./BasicGroup";
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import DisplayObject from "./DisplayObject";
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interface IClassicRendererParams {
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point: {
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size: number;
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}
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cube: {
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radius: number[];
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}
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}
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import { DisplayObject } from "./DisplayObject";
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enum MouseMod {
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Drag = 1,
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click = 2
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}
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class ClassicRenderer extends BasicRenderer<{}, IClassicRendererParams> {
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type IClassicRendererParameter = {
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renderer: {};
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points: {
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color: "color",
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size: "number",
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shape: "option"
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};
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cube: {
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color: "color"
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};
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}
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class ClassicRenderer extends BasicRenderer<IClassicRendererParameter> {
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public override rendererParameterOption = {};
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public override pointsParameterOption = {
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color: { type: "color", name: "", defaultValue: [0, 0, 0] },
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size: { type: "number", name: "Common.Attr.Key.Size", defaultValue: 60, numberStep: 10, numberMin: 0 },
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shape: { type: "option", name: "Common.Render.Attr.Key.Display.Shape", defaultValue: "0", allOption: [
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{ key: "0", name: "Common.Render.Attr.Key.Display.Shape.Square" },
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{ key: "1", name: "Common.Render.Attr.Key.Display.Shape.Hollow.Square" },
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{ key: "2", name: "Common.Render.Attr.Key.Display.Shape.Hollow.Plus" },
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{ key: "3", name: "Common.Render.Attr.Key.Display.Shape.Hollow.Reduce" },
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{ key: "4", name: "Common.Render.Attr.Key.Display.Shape.Hollow.Cross" },
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{ key: "5", name: "Common.Render.Attr.Key.Display.Shape.Hollow.Checkerboard" }
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]}
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};
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public override cubeParameterOption = {
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color: { type: "color", name: "", defaultValue: [0, 0, 0] },
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};
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private basicShader: BasicsShader = undefined as any;
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private axisObject: Axis = undefined as any;
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@ -51,6 +73,8 @@ class ClassicRenderer extends BasicRenderer<{}, IClassicRendererParams> {
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}
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public onLoad(): this {
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this.rendererParameter = getDefaultValue(this.rendererParameterOption);
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// 自动调节分辨率
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this.autoResize();
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@ -187,7 +211,7 @@ class ClassicRenderer extends BasicRenderer<{}, IClassicRendererParams> {
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points(
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id: ObjectID, position?: ObjectData,
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param?: Readonly<Partial<ICommonParam & IClassicRendererParams["point"]>>
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param?: Readonly<IParameterValue<IClassicRendererParameter["points"]>>
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): this {
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let object = this.objectPool.get(id);
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let group: BasicGroup;
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@ -229,14 +253,19 @@ class ClassicRenderer extends BasicRenderer<{}, IClassicRendererParams> {
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if (param.size) {
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group.size = param.size;
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}
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// 半径数据
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if (param.shape) {
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group.shape = parseInt(param.shape);
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}
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}
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return this;
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}
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cube(
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id: ObjectID, position?: ObjectData,
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param?: Readonly<Partial<ICommonParam & IClassicRendererParams["cube"]>>
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id: ObjectID, position?: ObjectData, radius?: ObjectData,
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param?: Readonly<IParameterValue<IClassicRendererParameter["cube"]>>
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): this {
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let object = this.objectPool.get(id);
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let cube: BasicCube;
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@ -250,6 +279,13 @@ class ClassicRenderer extends BasicRenderer<{}, IClassicRendererParams> {
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cube.position[1] = position[1] ?? cube.position[1];
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cube.position[2] = position[2] ?? cube.position[2];
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}
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if (radius) {
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cube.r[0] = radius[0] ?? cube.r[0];
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cube.r[1] = radius[1] ?? cube.r[1];
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cube.r[2] = radius[2] ?? cube.r[2];
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}
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} else {
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throw new Error("Renderer: Use duplicate ObjectID when drawing different types of objects");
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}
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@ -263,6 +299,12 @@ class ClassicRenderer extends BasicRenderer<{}, IClassicRendererParams> {
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cube.position[2] = position[2] ?? cube.position[2];
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}
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if (radius) {
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cube.r[0] = radius[0] ?? cube.r[0];
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cube.r[1] = radius[1] ?? cube.r[1];
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cube.r[2] = radius[2] ?? cube.r[2];
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}
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this.objectPool.set(id, cube);
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console.log(`Renderer: Create new cube object with id ${id}`);
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}
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@ -271,21 +313,11 @@ class ClassicRenderer extends BasicRenderer<{}, IClassicRendererParams> {
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cube.isDraw = true;
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// 参数传递
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if (param) {
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if (param && param.color) {
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// 颜色数据
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if (param.color) {
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cube.color[0] = param.color[0] ?? cube.color[0]
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cube.color[1] = param.color[1] ?? cube.color[1]
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cube.color[2] = param.color[2] ?? cube.color[2]
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}
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// 半径数据
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if (param.radius) {
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cube.r[0] = param.radius[0] ?? cube.r[0];
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cube.r[1] = param.radius[1] ?? cube.r[1];
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cube.r[2] = param.radius[2] ?? cube.r[2];
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}
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cube.color[0] = param.color[0] ?? cube.color[0];
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cube.color[1] = param.color[1] ?? cube.color[1];
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cube.color[2] = param.color[2] ?? cube.color[2];
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}
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return this;
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@ -10,6 +10,7 @@ interface IGroupShaderAttribute {
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interface IGroupShaderUniform {
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uRadius: number,
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uShape: number,
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uMvp: ObjectData,
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uColor: ObjectData,
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uFogColor: ObjectData,
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@ -50,10 +51,42 @@ class GroupShader extends GLShader<IGroupShaderAttribute, IGroupShaderUniform>{
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uniform vec3 uColor;
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uniform vec3 uFogColor;
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uniform int uShape;
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varying float vFogPower;
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void main(){
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float dist = distance(gl_PointCoord, vec2(0.5, 0.5));
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vec2 normalPos = (gl_PointCoord - vec2(0.5, 0.5)) * 2.;
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if ( uShape == 1 && abs(normalPos.x) < .6 && abs(normalPos.y) < .6) {
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discard;
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}
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if ( uShape == 2 && abs(normalPos.x) > .3 && abs(normalPos.y) > .3) {
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discard;
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}
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if ( uShape == 3 && abs(normalPos.y) > .3) {
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discard;
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}
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if ( uShape == 4 &&
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(abs(normalPos.x) < .4 || abs(normalPos.y) < .4) &&
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(abs(normalPos.x) > .4 || abs(normalPos.y) > .4)
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) {
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discard;
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}
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if ( uShape == 5 &&
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(abs(normalPos.x) < .75 && abs(normalPos.y) < .75) &&
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(abs(normalPos.x) < .28 || abs(normalPos.y) < .28) &&
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(abs(normalPos.x) > .28 || abs(normalPos.y) > .28)
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) {
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discard;
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}
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gl_FragColor = vec4(mix(uColor, uFogColor, vFogPower), 1.);
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}
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`;
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@ -111,4 +144,13 @@ class GroupShader extends GLShader<IGroupShaderAttribute, IGroupShaderUniform>{
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this.uniformLocate("uFogDensity"), rgb
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)
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}
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/**
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* 形状
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*/
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public shape(shape: number) {
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this.gl.uniform1i(
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this.uniformLocate("uShape"), shape
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)
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}
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}
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@ -1,7 +1,7 @@
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import { Component, ReactNode } from "react";
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import { Icon } from "@fluentui/react";
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import { AllI18nKeys } from "@Component/Localization/Localization";
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import { ObjectID } from "@Model/Renderer";
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import { ObjectID } from "@Model/Model";
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import { TextField, ITextFieldProps } from "@Input/TextField/TextField";
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import "./AttrInput.scss";
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@ -1,7 +1,7 @@
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import { Component, Fragment, ReactNode } from "react";
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import { useSettingWithEvent, IMixinSettingProps, Language } from "@Context/Setting";
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import { AttrInput } from "@Input/AttrInput/AttrInput";
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import { ObjectID } from "@Model/Renderer";
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import { ObjectID } from "@Model/Model";
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import { TogglesInput } from "@Input/TogglesInput/TogglesInput";
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import { ObjectPicker } from "@Input/ObjectPicker/ObjectPicker";
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import { AllI18nKeys, I18N } from "@Component/Localization/Localization";
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@ -10,7 +10,7 @@ import { ColorInput } from "@Input/ColorInput/ColorInput";
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import { ComboInput, IDisplayItem } from "@Input/ComboInput/ComboInput";
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import {
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IParameter, IParameterOption, IParameterOptionItem,
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IParameterValue, IParamValue, isObjectType, isVectorType
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IParameterValue, IParamValue, isObjectType
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} from "@Model/Parameter";
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import "./Parameter.scss";
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@ -20,6 +20,7 @@ interface IParameterProps<P extends IParameter = {}> {
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key: ObjectID;
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change: <K extends keyof P>(key: K, val: IParamValue<P[K]>) => any;
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i18n?: (key: string, language: Language) => string;
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renderKey?: Array<keyof P>;
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title?: AllI18nKeys;
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titleOption?: Record<string, string>;
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isFirst?: boolean;
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@ -249,12 +250,18 @@ class Parameter<P extends IParameter> extends Component<IParameterProps<P> & IMi
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}
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public render(): ReactNode {
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const allOptionKeys: Array<keyof P> = Object.getOwnPropertyNames(this.props.option);
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let allOptionKeys: Array<keyof P>;
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if (this.props.renderKey) {
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allOptionKeys = this.props.renderKey;
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} else {
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allOptionKeys = Object.getOwnPropertyNames(this.props.option);
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}
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return <>
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{
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allOptionKeys.length <= 0 && this.props.title ?
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allOptionKeys.length > 0 && this.props.title ?
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<Message
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isTitle
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first={this.props.isFirst}
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|
@ -76,6 +76,7 @@ const EN_US = {
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"Common.Attr.Title.Individual.Generation": "Individual generation",
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"Common.Attr.Title.Behaviors": "Behaviors list",
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"Common.Attr.Title.Individual.kill": "Individual kill",
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"Common.Attr.Title.Render.Parameter": "Render parameters",
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"Common.Attr.Key.Display.Name": "Display name",
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"Common.Attr.Key.Position.X": "Position X",
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"Common.Attr.Key.Position.Y": "Position Y",
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@ -106,6 +107,13 @@ const EN_US = {
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"Common.Attr.Key.Generation.Error.Invalid.Label": "The specified label has expired",
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"Common.Attr.Key.Kill.Random": "Random kill",
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"Common.Attr.Key.Kill.Count": "Kill count",
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"Common.Render.Attr.Key.Display.Shape": "Display Shape",
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"Common.Render.Attr.Key.Display.Shape.Square": "Square",
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"Common.Render.Attr.Key.Display.Shape.Hollow.Square": "Hollow square",
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"Common.Render.Attr.Key.Display.Shape.Hollow.Plus": "Plus",
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"Common.Render.Attr.Key.Display.Shape.Hollow.Reduce": "Reduce",
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"Common.Render.Attr.Key.Display.Shape.Hollow.Cross": "Cross",
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"Common.Render.Attr.Key.Display.Shape.Hollow.Checkerboard": "Checkerboard",
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"Panel.Info.Range.Details.Attr.Error.Not.Range": "Object is not a Range",
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"Panel.Info.Range.Details.Attr.Error.Unspecified": "Unspecified range object",
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"Panel.Info.Group.Details.Attr.Error.Not.Group": "Object is not a Group",
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||||
|
@ -76,6 +76,7 @@ const ZH_CN = {
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"Common.Attr.Title.Individual.Generation": "生成个体",
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"Common.Attr.Title.Behaviors": "行为列表",
|
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"Common.Attr.Title.Individual.kill": "消除个体",
|
||||
"Common.Attr.Title.Render.Parameter": "渲染参数",
|
||||
"Common.Attr.Key.Display.Name": "显示名称",
|
||||
"Common.Attr.Key.Position.X": "X 坐标",
|
||||
"Common.Attr.Key.Position.Y": "Y 坐标",
|
||||
@ -106,6 +107,13 @@ const ZH_CN = {
|
||||
"Common.Attr.Key.Generation.Error.Invalid.Label": "指定的标签已失效",
|
||||
"Common.Attr.Key.Kill.Random": "随机消除",
|
||||
"Common.Attr.Key.Kill.Count": "消除数量",
|
||||
"Common.Render.Attr.Key.Display.Shape": "显示形状",
|
||||
"Common.Render.Attr.Key.Display.Shape.Square": "方形",
|
||||
"Common.Render.Attr.Key.Display.Shape.Hollow.Square": "空心方形",
|
||||
"Common.Render.Attr.Key.Display.Shape.Hollow.Plus": "加号",
|
||||
"Common.Render.Attr.Key.Display.Shape.Hollow.Reduce": "减号",
|
||||
"Common.Render.Attr.Key.Display.Shape.Hollow.Cross": "叉号",
|
||||
"Common.Render.Attr.Key.Display.Shape.Hollow.Checkerboard": "棋盘",
|
||||
"Panel.Info.Range.Details.Attr.Error.Not.Range": "对象不是一个范围",
|
||||
"Panel.Info.Range.Details.Attr.Error.Unspecified": "未指定范围对象",
|
||||
"Panel.Info.Group.Details.Attr.Error.Not.Group": "对象不是一个群",
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { LabelObject } from "@Model/Label"
|
||||
import type { Model } from "@Model/Model";
|
||||
import type { ObjectID } from "@Model/Renderer";
|
||||
import type { IAnyObject, Model } from "@Model/Model";
|
||||
import type { ObjectID } from "@Model/Model";
|
||||
|
||||
/**
|
||||
* 可控对象
|
||||
@ -37,6 +37,11 @@ class CtrlObject extends LabelObject {
|
||||
*/
|
||||
protected model: Model;
|
||||
|
||||
/**
|
||||
* 渲染数据
|
||||
*/
|
||||
public renderParameter: IAnyObject = {};
|
||||
|
||||
/**
|
||||
* 构造器
|
||||
*/
|
||||
|
@ -3,6 +3,8 @@ import { CtrlObject } from "@Model/CtrlObject";
|
||||
import type { Behavior } from "@Model/Behavior";
|
||||
import { Label } from "@Model/Label";
|
||||
import { Range } from "@Model/Range";
|
||||
import { Model, ObjectID } from "@Model/Model";
|
||||
import { getDefaultValue } from "@Model/Parameter";
|
||||
|
||||
enum GenMod {
|
||||
Point = "p",
|
||||
@ -380,11 +382,15 @@ class Group extends CtrlObject {
|
||||
});
|
||||
return dataBuffer;
|
||||
}
|
||||
|
||||
public constructor(model: Model, id: ObjectID) {
|
||||
|
||||
/**
|
||||
* 绘制大小
|
||||
*/
|
||||
public size: number = 60;
|
||||
super(model, id);
|
||||
|
||||
if (model.renderer) {
|
||||
this.renderParameter = getDefaultValue(model.renderer.pointsParameterOption);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
export default Group;
|
||||
|
@ -1,5 +1,5 @@
|
||||
import type { Group } from "@Model/Group";
|
||||
import { ObjectID } from "@Model/Renderer";
|
||||
import { ObjectID } from "@Model/Model";
|
||||
|
||||
/**
|
||||
* 群中的个体类型
|
||||
|
@ -1,5 +1,4 @@
|
||||
import type { Model } from "@Model/Model";
|
||||
import { ObjectID } from "@Model/Renderer";
|
||||
import type { Model, ObjectID } from "@Model/Model";
|
||||
|
||||
/**
|
||||
* 数据标签
|
||||
|
@ -5,9 +5,19 @@ import { IParamValue } from "@Model/Parameter";
|
||||
import { Individual } from "@Model/Individual";
|
||||
import { CtrlObject } from "@Model/CtrlObject";
|
||||
import { Emitter, EventType, EventMixin } from "@Model/Emitter";
|
||||
import { ObjectID, AbstractRenderer } from "@Model/Renderer";
|
||||
import { AbstractRenderer } from "@Model/Renderer";
|
||||
import { Behavior, IAnyBehavior, IAnyBehaviorRecorder } from "@Model/Behavior";
|
||||
|
||||
/**
|
||||
* 对象标识符
|
||||
*/
|
||||
type ObjectID = string;
|
||||
|
||||
/**
|
||||
* 任意类型对象
|
||||
*/
|
||||
type IAnyObject = Record<string, any>;
|
||||
|
||||
type ModelEvent = {
|
||||
labelChange: Label[];
|
||||
objectChange: CtrlObject[];
|
||||
@ -352,17 +362,12 @@ class Model extends Emitter<ModelEvent> {
|
||||
// 渲染
|
||||
for (let i = 0; i < this.objectPool.length; i++) {
|
||||
let object = this.objectPool[i];
|
||||
object.renderParameter.color = object.color;
|
||||
if (object.display && object instanceof Group) {
|
||||
this.renderer.points(object.id, object.exportPositionData(), {
|
||||
color: object.color,
|
||||
size: object.size
|
||||
} as any);
|
||||
this.renderer.points(object.id, object.exportPositionData(), object.renderParameter);
|
||||
}
|
||||
if (object.display && object instanceof Range) {
|
||||
this.renderer.cube(object.id, object.position, {
|
||||
color: object.color,
|
||||
radius: object.radius
|
||||
} as any);
|
||||
this.renderer.cube(object.id, object.position, object.radius, object.renderParameter);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -376,5 +381,6 @@ export {
|
||||
EventMixin,
|
||||
Model,
|
||||
CtrlObject,
|
||||
ObjectID
|
||||
ObjectID,
|
||||
IAnyObject
|
||||
}
|
@ -1,4 +1,6 @@
|
||||
import { CtrlObject } from "@Model/CtrlObject";
|
||||
import { Model, ObjectID } from "@Model/Model";
|
||||
import { getDefaultValue } from "@Model/Parameter";
|
||||
|
||||
/**
|
||||
* 范围
|
||||
@ -15,6 +17,15 @@ class Range extends CtrlObject {
|
||||
*/
|
||||
public radius: number[] = [1, 1, 1];
|
||||
|
||||
public constructor(model: Model, id: ObjectID) {
|
||||
|
||||
super(model, id);
|
||||
|
||||
if (model.renderer) {
|
||||
this.renderParameter = getDefaultValue(model.renderer.cubeParameterOption);
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
export default Range;
|
||||
|
@ -1,24 +1,31 @@
|
||||
import { Emitter, EventType } from "@Model/Emitter";
|
||||
import { IAnyObject, ObjectID } from "@Model/Model";
|
||||
import { IParameter, IParameterOption, IParameterValue } from "@Model/Parameter";
|
||||
|
||||
/**
|
||||
* 任意类型对象
|
||||
* 默认类型
|
||||
*/
|
||||
type IAnyObject = Record<string, any>;
|
||||
type IDefaultType<T, D> = T extends undefined ? D : T;
|
||||
|
||||
/**
|
||||
* 渲染器参数
|
||||
*/
|
||||
interface IRendererParam {
|
||||
|
||||
/**
|
||||
* 渲染器参数
|
||||
*/
|
||||
renderer?: IParameter;
|
||||
|
||||
/**
|
||||
* 绘制点需要的参数
|
||||
*/
|
||||
points?: IAnyObject
|
||||
points?: IParameter;
|
||||
|
||||
/**
|
||||
* 绘制立方体需要的参数
|
||||
*/
|
||||
cube?: IAnyObject
|
||||
cube?: IParameter;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -32,22 +39,15 @@ interface ICommonParam {
|
||||
color?: ObjectData;
|
||||
}
|
||||
|
||||
/**
|
||||
* 对象标识符
|
||||
*/
|
||||
type ObjectID = string;
|
||||
|
||||
|
||||
/**
|
||||
* 接收的数据类型
|
||||
*/
|
||||
type ObjectData = Array<number> | Float32Array;
|
||||
|
||||
interface IRendererConstructor<
|
||||
M extends IAnyObject = {}
|
||||
> {
|
||||
new (canvas: HTMLCanvasElement, param?: M): AbstractRenderer<
|
||||
IRendererParam, IAnyObject, AbstractRendererEvent
|
||||
>
|
||||
interface IRendererConstructor {
|
||||
new (): AbstractRenderer<IRendererParam, AbstractRendererEvent>
|
||||
}
|
||||
|
||||
type AbstractRendererEvent = {
|
||||
@ -63,7 +63,6 @@ type AbstractRendererEvent = {
|
||||
*/
|
||||
abstract class AbstractRenderer<
|
||||
P extends IRendererParam = {},
|
||||
M extends IAnyObject = {},
|
||||
E extends AbstractRendererEvent = {loop: number}
|
||||
> extends Emitter<E> {
|
||||
|
||||
@ -72,28 +71,17 @@ abstract class AbstractRenderer<
|
||||
/**
|
||||
* 渲染器参数
|
||||
*/
|
||||
abstract param: Partial<M>;
|
||||
public rendererParameterOption: IParameterOption<IDefaultType<P["renderer"], {}>> = {} as any;
|
||||
public pointsParameterOption: IParameterOption<IDefaultType<P["points"], {}>> = {} as any;
|
||||
public cubeParameterOption: IParameterOption<IDefaultType<P["cube"], {}>> = {} as any;
|
||||
|
||||
/**
|
||||
* 类型断言
|
||||
* 渲染器参数
|
||||
*/
|
||||
get isRenderer() {
|
||||
return true;
|
||||
}
|
||||
public rendererParameter: IParameterValue<IDefaultType<P["renderer"], {}>> = {} as any;
|
||||
|
||||
/**
|
||||
* 断言对象是否是渲染器
|
||||
*/
|
||||
public static isRenderer(render: any): render is AbstractRenderer {
|
||||
if (render instanceof Object) {
|
||||
return !!(render as AbstractRenderer).isRenderer;
|
||||
} else {
|
||||
return false;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* @function start
|
||||
* @function clean
|
||||
* 开始一次数据更新 \
|
||||
* 此函数将清除固定对象的绘制状态 \
|
||||
* 在每次数据更新前调用 \
|
||||
@ -110,7 +98,9 @@ abstract class AbstractRenderer<
|
||||
* @param id 使用的标识符
|
||||
* @param position 做标集合
|
||||
*/
|
||||
abstract points(id: ObjectID, position?: ObjectData, param?: Readonly<P["points"] & ICommonParam>): this;
|
||||
abstract points(id: ObjectID, position?: ObjectData, param?:
|
||||
Readonly<IParameterValue<IDefaultType<P["points"], {}>>>
|
||||
): this;
|
||||
|
||||
/**
|
||||
* @function cube 绘制立方体
|
||||
@ -120,12 +110,13 @@ abstract class AbstractRenderer<
|
||||
*
|
||||
* 注意: 这里的半径指的是立方体重心与立方体任意一面几何中心的距离
|
||||
*/
|
||||
abstract cube(id: ObjectID, position?: ObjectData, param?: Readonly<P["cube"] & ICommonParam>): this;
|
||||
abstract cube(id: ObjectID, position?: ObjectData, radius?: ObjectData, param?:
|
||||
Readonly<IParameterValue<IDefaultType<P["cube"], {}>>>
|
||||
): this;
|
||||
}
|
||||
|
||||
export default AbstractRenderer;
|
||||
export {
|
||||
AbstractRenderer, ObjectID, IAnyObject,
|
||||
ICommonParam, IRendererParam,
|
||||
AbstractRenderer, ICommonParam, IRendererParam,
|
||||
ObjectData, IRendererConstructor
|
||||
};
|
@ -21,7 +21,7 @@ class Laboratory extends Component {
|
||||
throw new Error("Laboratory: 重复引用 canvas 节点");
|
||||
}
|
||||
|
||||
const renderer = new ClassicRenderer({ className: "canvas" }).onLoad();
|
||||
const renderer = new ClassicRenderer().onLoad();
|
||||
this.canvasContRef.current.appendChild(renderer.canvas.dom);
|
||||
|
||||
let model = new Model().bindRenderer(renderer);
|
||||
@ -39,22 +39,24 @@ class Laboratory extends Component {
|
||||
|
||||
// 测试渲染器
|
||||
if (false) {
|
||||
renderer.points("0");
|
||||
renderer.points("1", new Array(100 * 3).fill(0).map(() => (Math.random() - .5) * 2));
|
||||
renderer.points("2", new Array(100 * 3).fill(0).map(() => (Math.random() - .5) * 2), {
|
||||
size: 100,
|
||||
color: [1, 0, 1]
|
||||
});
|
||||
renderer.points("3", new Array(100 * 3).fill(0).map(() => (Math.random() - .5) * 2), {
|
||||
size: 80,
|
||||
color: [0, 1, 1]
|
||||
});
|
||||
renderer.points("2");
|
||||
renderer.cube("4");
|
||||
renderer.cube("5", new Array(3).fill(0).map(() => (Math.random() - .5) * 2), {
|
||||
radius: new Array(3).fill(0).map(() => Math.random() * 1.2),
|
||||
color: [1, 1, 0]
|
||||
})
|
||||
// renderer.points("0");
|
||||
// renderer.points("1", new Array(100 * 3).fill(0).map(() => (Math.random() - .5) * 2));
|
||||
// renderer.points("2", new Array(100 * 3).fill(0).map(() => (Math.random() - .5) * 2), {
|
||||
// size: 100,
|
||||
// color: [1, 0, 1]
|
||||
// });
|
||||
// renderer.points("3", new Array(100 * 3).fill(0).map(() => (Math.random() - .5) * 2), {
|
||||
// size: 80,
|
||||
// color: [0, 1, 1]
|
||||
// });
|
||||
// renderer.points("2");
|
||||
// renderer.cube("4");
|
||||
// renderer.cube("5",
|
||||
// new Array(3).fill(0).map(() => (Math.random() - .5) * 2),
|
||||
// new Array(3).fill(0).map(() => Math.random() * 1.2), {
|
||||
// color: [1, 1, 0]
|
||||
// }
|
||||
// )
|
||||
}
|
||||
|
||||
(window as any).renderer = renderer;
|
||||
|
@ -35,9 +35,9 @@ class SimulatorWeb extends Component {
|
||||
(window as any).setting = (this.setting as any);
|
||||
|
||||
// TODO: 这里要读取存档
|
||||
const classicRender = new ClassicRenderer().onLoad();
|
||||
this.status = new Status();
|
||||
this.status.renderer = new ClassicRenderer({ className: "canvas" }).onLoad();
|
||||
this.status.bindRenderer(this.status.renderer);
|
||||
this.status.bindRenderer(classicRender);
|
||||
this.status.setting = this.setting;
|
||||
|
||||
// 测试代码
|
||||
|
@ -4,7 +4,7 @@ import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status";
|
||||
import { useSetting, IMixinSettingProps } from "@Context/Setting";
|
||||
import { ComboInput, IDisplayItem } from "@Input/ComboInput/ComboInput";
|
||||
import { Message } from "@Input/Message/Message";
|
||||
import { ObjectID } from "@Model/Renderer";
|
||||
import { ObjectID } from "@Model/Model";
|
||||
import { ColorInput } from "@Input/ColorInput/ColorInput";
|
||||
import { TogglesInput } from "@Input/TogglesInput/TogglesInput";
|
||||
import { LabelPicker } from "@Input/LabelPicker/LabelPicker";
|
||||
@ -13,6 +13,7 @@ import { AllI18nKeys } from "@Component/Localization/Localization";
|
||||
import { ObjectPicker } from "@Input/ObjectPicker/ObjectPicker";
|
||||
import { ConfirmPopup } from "@Component/ConfirmPopup/ConfirmPopup";
|
||||
import { BehaviorPicker } from "@Input/BehaviorPicker/BehaviorPicker";
|
||||
import { Parameter } from "@Input/Parameter/Parameter";
|
||||
import "./GroupDetails.scss";
|
||||
|
||||
interface IGroupDetailsProps {}
|
||||
@ -54,14 +55,6 @@ class GroupDetails extends Component<IGroupDetailsProps & IMixinStatusProps & IM
|
||||
}}
|
||||
/>
|
||||
|
||||
<AttrInput
|
||||
id={group.id} isNumber={true} step={10} keyI18n="Common.Attr.Key.Size"
|
||||
value={group.size} min={0}
|
||||
valueChange={(val) => {
|
||||
this.props.status?.changeGroupAttrib(group.id, "size", (val as any) / 1);
|
||||
}}
|
||||
/>
|
||||
|
||||
<LabelPicker
|
||||
keyI18n="Common.Attr.Key.Label"
|
||||
labels={group.allLabels()}
|
||||
@ -114,6 +107,23 @@ class GroupDetails extends Component<IGroupDetailsProps & IMixinStatusProps & IM
|
||||
}
|
||||
}}
|
||||
/>
|
||||
|
||||
<Parameter
|
||||
key={group.id}
|
||||
option={this.props.status?.renderer.pointsParameterOption ?? {}}
|
||||
title={"Common.Attr.Title.Render.Parameter"}
|
||||
value={group.renderParameter}
|
||||
renderKey={
|
||||
Object.getOwnPropertyNames(this.props.status?.renderer.pointsParameterOption ?? {})
|
||||
.filter((key) => key !== "color")
|
||||
}
|
||||
change={(key, value) => {
|
||||
group.renderParameter[key as any] = value;
|
||||
this.props.status?.changeGroupAttrib(
|
||||
group.id, "renderParameter", group.renderParameter
|
||||
);
|
||||
}}
|
||||
/>
|
||||
|
||||
<Message i18nKey="Common.Attr.Title.Behaviors" isTitle/>
|
||||
|
||||
|
@ -2,7 +2,7 @@ import { Component, ReactNode } from "react";
|
||||
import { BackgroundLevel, FontLevel, Theme } from "@Component/Theme/Theme";
|
||||
import { useStatus, IMixinStatusProps } from "@Context/Status";
|
||||
import { ConfirmPopup } from "@Component/ConfirmPopup/ConfirmPopup";
|
||||
import { ObjectID } from "@Model/Renderer";
|
||||
import { ObjectID } from "@Model/Model";
|
||||
import { Icon } from "@fluentui/react";
|
||||
import "./ObjectList.scss";
|
||||
|
||||
|
@ -3,7 +3,7 @@ import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status";
|
||||
import { useSetting, IMixinSettingProps } from "@Context/Setting";
|
||||
import { Localization } from "@Component/Localization/Localization";
|
||||
import { DetailsList } from "@Component/DetailsList/DetailsList";
|
||||
import { ObjectID } from "@Model/Renderer";
|
||||
import { ObjectID } from "@Model/Model";
|
||||
import { Icon } from "@fluentui/react";
|
||||
import "./ObjectList.scss";
|
||||
|
||||
|
@ -3,11 +3,12 @@ import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status";
|
||||
import { AttrInput } from "@Input/AttrInput/AttrInput";
|
||||
import { Message } from "@Input/Message/Message";
|
||||
import { Range } from "@Model/Range";
|
||||
import { ObjectID } from "@Model/Renderer";
|
||||
import { ObjectID } from "@Model/Model";
|
||||
import { ColorInput } from "@Input/ColorInput/ColorInput";
|
||||
import { TogglesInput } from "@Input/TogglesInput/TogglesInput";
|
||||
import { LabelPicker } from "@Input/LabelPicker/LabelPicker";
|
||||
import { ConfirmPopup } from "@Component/ConfirmPopup/ConfirmPopup";
|
||||
import { Parameter } from "@Input/Parameter/Parameter";
|
||||
import "./RangeDetails.scss";
|
||||
|
||||
@useStatusWithEvent("rangeAttrChange", "focusObjectChange", "rangeLabelChange")
|
||||
@ -72,6 +73,23 @@ class RangeDetails extends Component<IMixinStatusProps> {
|
||||
}}
|
||||
/>
|
||||
|
||||
<Parameter
|
||||
key={range.id}
|
||||
option={this.props.status?.renderer.cubeParameterOption ?? {}}
|
||||
title={"Common.Attr.Title.Render.Parameter"}
|
||||
value={range.renderParameter}
|
||||
renderKey={
|
||||
Object.getOwnPropertyNames(this.props.status?.renderer.cubeParameterOption ?? {})
|
||||
.filter((key) => key !== "color")
|
||||
}
|
||||
change={(key, value) => {
|
||||
range.renderParameter[key as any] = value;
|
||||
this.props.status?.changeRangeAttrib(
|
||||
range.id, "renderParameter", range.renderParameter
|
||||
);
|
||||
}}
|
||||
/>
|
||||
|
||||
<Message i18nKey="Common.Attr.Title.Spatial" isTitle/>
|
||||
|
||||
<AttrInput
|
||||
|
Loading…
Reference in New Issue
Block a user