Add GLObject 3D
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source/GLRender/GLObject.ts
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8
source/GLRender/GLObject.ts
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import { GLContextObject } from "./GLContext";
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import { EventType } from "@Model/Emitter";
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export abstract class GLObject3D<
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E extends Record<EventType, any> = {}
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> extends GLContextObject<E> {
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};
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