Bind add behavior function
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@ -5,7 +5,7 @@ div.behavior-popup {
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height: 100%;
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}
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span.behavior-popup-select-counter {
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span.behavior-popup-select-counter, div.behavior-popup-no-data {
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opacity: .75;
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}
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@ -6,14 +6,14 @@ import { ConfirmContent } from "@Component/ConfirmPopup/ConfirmPopup";
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import { BehaviorList } from "@Component/BehaviorList/BehaviorList";
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import { AllBehaviorsWithCategory, ICategoryBehavior } from "@Behavior/Behavior";
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import { Message } from "@Component/Message/Message";
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import { IRenderBehavior } from "@Model/Behavior";
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import { useStatus, IMixinStatusProps } from "@Context/Status";
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import { IRenderBehavior, BehaviorRecorder } from "@Model/Behavior";
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import { useStatus, IMixinStatusProps, randomColor } from "@Context/Status";
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import { useSettingWithEvent, IMixinSettingProps } from "@Context/Setting";
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import { ConfirmPopup } from "@Component/ConfirmPopup/ConfirmPopup";
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import "./BehaviorPopup.scss";
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interface IBehaviorPopupProps {
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onDismiss?: () => void;
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}
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interface IBehaviorPopupState {
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@ -21,7 +21,7 @@ interface IBehaviorPopupState {
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focusBehavior: Set<IRenderBehavior>;
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}
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class BehaviorPopup extends Popup<IBehaviorPopupProps> {
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class BehaviorPopup extends Popup {
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public minWidth: number = 400;
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public minHeight: number = 300;
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@ -34,7 +34,9 @@ class BehaviorPopup extends Popup<IBehaviorPopupProps> {
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}
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public render(): ReactNode {
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return <BehaviorPopupComponent {...this.props}/>
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return <BehaviorPopupComponent onDismiss={() => {
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this.close();
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}}/>
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}
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}
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@ -125,25 +127,53 @@ class BehaviorPopupComponent extends Component<
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</Fragment>
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}
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private addSelectBehavior = () => {
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this.state.focusBehavior.forEach((recorder) => {
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if (this.props.status && recorder instanceof BehaviorRecorder) {
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let newBehavior = this.props.status.model.addBehavior(recorder);
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// 初始化名字
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newBehavior.name = recorder.getTerms(
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recorder.behaviorName, this.props.setting?.language
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) + " " + (recorder.nameIndex - 1).toString();
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// 赋予一个随机颜色
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let color = randomColor(true);
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newBehavior.color = `rgb(${color[0]},${color[1]},${color[2]})`;
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}
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});
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this.props.onDismiss ? this.props.onDismiss() : undefined;
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}
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public render(): ReactNode {
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let first: boolean = true;
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let behaviorNodes = AllBehaviorsWithCategory.map((behavior) => {
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let renderItem = this.renderBehaviors(behavior, first);
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if (renderItem) {
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first = false;
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}
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return renderItem;
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}).filter((x) => !!x);
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return <ConfirmContent
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className="behavior-popup"
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actions={[{
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i18nKey: "Popup.Add.Behavior.Action.Add",
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disable: this.state.focusBehavior.size <= 0
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disable: this.state.focusBehavior.size <= 0,
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onClick: this.addSelectBehavior
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}]}
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header={this.renderHeader}
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customFooter={this.renderActionBar}
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headerHeight={46}
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>
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{AllBehaviorsWithCategory.map((behavior) => {
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let renderItem = this.renderBehaviors(behavior, first);
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if (renderItem) {
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first = false;
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}
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return renderItem;
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}).filter((x) => !!x)}
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{
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behaviorNodes.length ? behaviorNodes :
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<Message
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className="behavior-popup-no-data"
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i18nKey="Popup.Add.Behavior.Select.Nodata" first
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options={{ name: this.state.searchValue }}
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/>
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}
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</ConfirmContent>
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}
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}
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@ -40,6 +40,7 @@ interface IStatusEvent {
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labelAttrChange: void;
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groupAttrChange: void;
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individualChange: void;
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behaviorChange: void;
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popupChange: void;
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}
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@ -102,6 +103,7 @@ class Status extends Emitter<IStatusEvent> {
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// 对象变化事件
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this.model.on("objectChange", () => this.emit("objectChange"));
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this.model.on("labelChange", () => this.emit("labelChange"));
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this.model.on("behaviorChange", () => this.emit("behaviorChange"));
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// 弹窗事件
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this.popup.on("popupChange", () => this.emit("popupChange"));
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@ -277,6 +279,6 @@ const useStatus = superConnect<Status>(StatusConsumer, "status");
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const useStatusWithEvent = superConnectWithEvent<Status, IStatusEvent>(StatusConsumer, "status");
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export {
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Status, StatusContext, useStatus, useStatusWithEvent,
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Status, StatusContext, useStatus, useStatusWithEvent, randomColor,
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IMixinStatusProps, StatusProvider, StatusConsumer
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};
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@ -55,6 +55,7 @@ const EN_US = {
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"Popup.Add.Behavior.Title": "Add behavior",
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"Popup.Add.Behavior.Action.Add": "Add all select behavior",
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"Popup.Add.Behavior.Select.Counter": "Selected {count} behavior",
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"Popup.Add.Behavior.Select.Nodata": "Could not find behavior named \"{name}\"",
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"Popup.Behavior.Info.Title": "Behavior details: {behavior}",
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"Popup.Behavior.Info.Confirm": "OK, I know it",
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"Build.In.Label.Name.All.Group": "All group",
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@ -54,7 +54,8 @@ const ZH_CN = {
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"Popup.Setting.Title": "首选项设置",
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"Popup.Add.Behavior.Title": "添加行为",
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"Popup.Add.Behavior.Action.Add": "添加全部选中行为",
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"Popup.Add.Behavior.Select.Counter": "已选择 {count} 个行为",
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"Popup.Add.Behavior.Select.Counter": "找不到名为 \"{name}\" 的行为",
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"Popup.Add.Behavior.Select.Nodata": "Could not find behavior named \"{name}\"",
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"Popup.Behavior.Info.Title": "行为详情: {behavior}",
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"Popup.Behavior.Info.Confirm": "好的, 我知道了",
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"Build.In.Label.Name.All.Group": "全部群",
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