Change object id into uuid
This commit is contained in:
@@ -36,9 +36,6 @@ class Archive<
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*/
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public save(model: Model): string {
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let fileData: Record<string, any> = {};
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// 保存 Next ID
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fileData.idIndex = model.idIndex;
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// 保存对象
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fileData.objects = [];
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@@ -1,4 +1,5 @@
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import { Emitter, EventType } from "@Model/Emitter";
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import { v4 as uuid } from "uuid";
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import type { Individual } from "@Model/Individual";
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import type { Group } from "@Model/Group";
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import type { Model } from "@Model/Model";
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@@ -10,7 +11,7 @@ import { getDefaultValue, IParameter, IParameterOption, IParameterValue } from "
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type IBehaviorConstructor<
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P extends IParameter = {},
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E extends Record<EventType, any> = {}
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> = new (id: string, parameter: IParameterValue<P>) => Behavior<P, E>;
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> = new (parameter: IParameterValue<P>) => Behavior<P, E>;
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type IAnyBehavior = Behavior<any, any>;
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type IAnyBehaviorRecorder = BehaviorRecorder<any, any>;
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@@ -76,18 +77,6 @@ class BehaviorRecorder<
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E extends Record<EventType, any> = {}
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> extends BehaviorInfo<{}> {
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/**
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* 命名序号
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*/
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public nameIndex: number = 0;
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/**
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* 获取下一个 ID
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*/
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public getNextId() {
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return `B-${this.behaviorId}-${this.nameIndex ++}`;
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}
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/**
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* 行为类型
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*/
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@@ -107,13 +96,13 @@ class BehaviorRecorder<
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* 创建一个新的行为实例
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*/
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public new(): Behavior<P, E> {
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return new this.behavior(this.getNextId(), getDefaultValue(this.parameterOption));
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return new this.behavior(getDefaultValue(this.parameterOption));
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}
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public constructor(behavior: IBehaviorConstructor<P, E>) {
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super();
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this.behavior = behavior;
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this.behaviorInstance = new this.behavior(this.getNextId(), {} as any);
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this.behaviorInstance = new this.behavior({} as any);
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this.parameterOption = this.behaviorInstance.parameterOption;
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this.iconName = this.behaviorInstance.iconName;
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this.behaviorId = this.behaviorInstance.behaviorId;
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@@ -168,9 +157,9 @@ class Behavior<
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*/
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public parameterOption: IParameterOption<P> = {} as any;
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public constructor(id: string, parameter: IParameterValue<P>) {
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public constructor(parameter: IParameterValue<P>) {
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super();
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this.id = id;
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this.id = uuid();
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this.parameter = parameter;
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}
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@@ -1,4 +1,5 @@
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import { LabelObject } from "@Model/Label"
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import { v4 as uuid } from "uuid";
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import type { IAnyObject, Model } from "@Model/Model";
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import type { ObjectID } from "@Model/Model";
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@@ -45,10 +46,10 @@ class CtrlObject extends LabelObject {
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/**
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* 构造器
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*/
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public constructor(model: Model, id: ObjectID) {
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public constructor(model: Model) {
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super();
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this.model = model;
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this.id = id;
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this.id = uuid();
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}
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/**
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@@ -407,9 +407,9 @@ class Group extends CtrlObject {
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return dataBuffer;
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}
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public constructor(model: Model, id: ObjectID) {
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public constructor(model: Model) {
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super(model, id);
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super(model);
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if (model.renderer) {
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this.renderParameter = getDefaultValue(model.renderer.pointsParameterOption);
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@@ -1,4 +1,5 @@
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import type { Model, ObjectID } from "@Model/Model";
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import { v4 as uuid } from "uuid";
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/**
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* 数据标签
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@@ -35,9 +36,9 @@ class Label {
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* @param id 标签 ID
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* @param name 用户定义的名称
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*/
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public constructor(model: Model, id: ObjectID, name?: string) {
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public constructor(model: Model, name?: string) {
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this.model = model;
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this.id = id;
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this.id = uuid();
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this.name = name ?? this.name;
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}
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+8
-27
@@ -2,9 +2,8 @@ import { Label } from "@Model/Label";
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import { Group } from "@Model/Group";
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import { Range } from "@Model/Range";
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import { IParamValue } from "@Model/Parameter";
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import { Individual } from "@Model/Individual";
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import { CtrlObject } from "@Model/CtrlObject";
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import { Emitter, EventType, EventMixin } from "@Model/Emitter";
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import { Emitter } from "@Model/Emitter";
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import { AbstractRenderer } from "@Model/Renderer";
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import { Behavior, IAnyBehavior, IAnyBehaviorRecorder } from "@Model/Behavior";
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@@ -30,14 +29,6 @@ type ModelEvent = {
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*/
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class Model extends Emitter<ModelEvent> {
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/**
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* 下一个需要分配的 ID
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*/
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public idIndex: number = 1;
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public nextId(label: string = "U"): string {
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return `${label}-${this.idIndex ++}`;
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}
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/**
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* 对象列表
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*/
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@@ -75,10 +66,10 @@ class Model extends Emitter<ModelEvent> {
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* 添加标签
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*/
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public addLabel(name: string): Label {
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console.log(`Model: Creat label with id ${this.idIndex}`);
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let label = new Label(this, this.nextId("L"), name);
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let label = new Label(this, name);
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this.labelPool.push(label);
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this.emit("labelChange", this.labelPool);
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console.log(`Model: Creat label with id ${label.id}`);
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return label;
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}
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@@ -140,10 +131,10 @@ class Model extends Emitter<ModelEvent> {
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* 添加组
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*/
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public addGroup(): Group {
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console.log(`Model: Creat group with id ${this.idIndex}`);
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let group = new Group(this, this.nextId("G"));
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let group = new Group(this);
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this.objectPool.push(group);
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this.emit("objectChange", this.objectPool);
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console.log(`Model: Creat group with id ${group.id}`);
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return group;
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}
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@@ -151,10 +142,10 @@ class Model extends Emitter<ModelEvent> {
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* 添加范围
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*/
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public addRange(): Range {
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console.log(`Model: Creat range with id ${this.idIndex}`);
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let range = new Range(this, this.nextId("R"));
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let range = new Range(this);
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this.objectPool.push(range);
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this.emit("objectChange", this.objectPool);
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console.log(`Model: Creat range with id ${range.id}`);
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return range;
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}
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@@ -393,14 +384,4 @@ class Model extends Emitter<ModelEvent> {
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}
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}
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export {
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Individual,
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Group,
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Emitter,
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EventType,
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EventMixin,
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Model,
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CtrlObject,
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ObjectID,
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IAnyObject
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}
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export { Model, ObjectID, IAnyObject }
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@@ -17,9 +17,9 @@ class Range extends CtrlObject {
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*/
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public radius: number[] = [1, 1, 1];
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public constructor(model: Model, id: ObjectID) {
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public constructor(model: Model) {
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super(model, id);
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super(model);
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if (model.renderer) {
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this.renderParameter = getDefaultValue(model.renderer.cubeParameterOption);
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