Add color picker
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@@ -4,6 +4,7 @@ import { useStatusWithEvent, IMixinStatusProps, Status } from "@Context/Status";
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import { AllI18nKeys } from "@Component/Localization/Localization";
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import { Range } from "@Model/Range";
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import { ObjectID } from "@Model/Renderer";
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import { ColorInput } from "@Component/ColorInput/ColorInput";
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import "./RangeDetails.scss";
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@useStatusWithEvent("rangeAttrChange", "focusObjectChange")
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@@ -11,6 +12,7 @@ class RangeDetails extends Component<IMixinStatusProps> {
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public readonly AttrI18nKey: AllI18nKeys[] = [
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"Common.Attr.Key.Display.Name",
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"Common.Attr.Key.Color",
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"Common.Attr.Key.Position.X",
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"Common.Attr.Key.Position.Y",
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"Common.Attr.Key.Position.Z",
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@@ -59,28 +61,34 @@ class RangeDetails extends Component<IMixinStatusProps> {
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status.changeRangeAttrib(range.id, "displayName", val);
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})}
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{this.renderAttrInput(range.id, 1, range.position[0], (val, status) => {
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<ColorInput keyI18n="Common.Attr.Key.Color" value={range.color} normal valueChange={(color) => {
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if (this.props.status) {
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this.props.status.changeRangeAttrib(range.id, "color", color);
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}
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}}/>
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{this.renderAttrInput(range.id, 2, range.position[0], (val, status) => {
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range.position[0] = (val as any) / 1;
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status.changeRangeAttrib(range.id, "position", range.position);
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}, .1)}
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{this.renderAttrInput(range.id, 2, range.position[1], (val, status) => {
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{this.renderAttrInput(range.id, 3, range.position[1], (val, status) => {
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range.position[1] = (val as any) / 1;
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status.changeRangeAttrib(range.id, "position", range.position);
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}, .1)}
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{this.renderAttrInput(range.id, 3, range.position[2], (val, status) => {
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{this.renderAttrInput(range.id, 4, range.position[2], (val, status) => {
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range.position[2] = (val as any) / 1;
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status.changeRangeAttrib(range.id, "position", range.position);
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}, .1)}
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{this.renderAttrInput(range.id, 4, range.radius[0], (val, status) => {
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{this.renderAttrInput(range.id, 5, range.radius[0], (val, status) => {
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range.radius[0] = (val as any) / 1;
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status.changeRangeAttrib(range.id, "radius", range.radius);
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}, .1, undefined, 0)}
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{this.renderAttrInput(range.id, 5, range.radius[1], (val, status) => {
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{this.renderAttrInput(range.id, 6, range.radius[1], (val, status) => {
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range.radius[1] = (val as any) / 1;
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status.changeRangeAttrib(range.id, "radius", range.radius);
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}, .1, undefined, 0)}
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{this.renderAttrInput(range.id, 6, range.radius[2], (val, status) => {
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{this.renderAttrInput(range.id, 7, range.radius[2], (val, status) => {
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range.radius[2] = (val as any) / 1;
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status.changeRangeAttrib(range.id, "radius", range.radius);
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}, .1, undefined, 0)}
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