Merge pull request 'Add clip player & offline renderer' (#49) from dev-mrkbear into master

Reviewed-on: http://git.mrkbear.com/MrKBear/living-together/pulls/49
This commit is contained in:
MrKBear 2022-05-01 18:41:11 +08:00
commit c86ff9ef1a
16 changed files with 782 additions and 34 deletions

View File

@ -39,7 +39,7 @@ class ClipList extends Component<IClipListProps> {
}
private getClipInfo(clip: Clip): string {
let fps = Math.floor(clip.frames.length / clip.time);
let fps = Math.round((clip.frames.length - 1) / clip.time);
if (isNaN(fps)) fps = 0;
return `${this.parseTime(clip.time)} ${fps}fps`;
}

View File

@ -9,6 +9,7 @@ import { SettingPopup } from "@Component/SettingPopup/SettingPopup";
import { BehaviorPopup } from "@Component/BehaviorPopup/BehaviorPopup";
import { MouseMod } from "@GLRender/ClassicRenderer";
import { ArchiveSave } from "@Context/Archive";
import { ActuatorModel } from "@Model/Actuator";
import "./CommandBar.scss";
const COMMAND_BAR_WIDTH = 45;
@ -50,6 +51,62 @@ class CommandBar extends Component<IMixinSettingProps & IMixinStatusProps, IComm
isSaveRunning: false
};
private renderPlayActionButton(): ReactNode {
let icon: string = "Play";
let handel: () => any = () => {};
// 播放模式
if (this.props.status?.focusClip) {
// 暂停播放
if (this.props.status?.actuator.mod === ActuatorModel.Play) {
icon = "Pause";
handel = () => {
this.props.status?.actuator.pausePlay();
console.log("ClipRecorder: Pause play...");
};
}
// 开始播放
else {
icon = "Play";
handel = () => {
this.props.status?.actuator.playing();
console.log("ClipRecorder: Play start...");
};
}
}
// 正在录制中
else if (
this.props.status?.actuator.mod === ActuatorModel.Record ||
this.props.status?.actuator.mod === ActuatorModel.Offline
) {
// 暂停录制
icon = "Stop";
handel = () => {
this.props.status?.actuator.endRecord();
console.log("ClipRecorder: Rec end...");
};
}
// 正常控制主时钟
else {
icon = this.props.status?.actuator.start() ? "Pause" : "Play";
handel = () => this.props.status?.actuator.start(
!this.props.status?.actuator.start()
);
}
return <CommandButton
iconName={icon}
i18NKey="Command.Bar.Play.Info"
click={handel}
/>;
}
public render(): ReactNode {
const mouseMod = this.props.status?.mouseMod ?? MouseMod.Drag;
@ -84,13 +141,7 @@ class CommandBar extends Component<IMixinSettingProps & IMixinStatusProps, IComm
}}
/>
<CommandButton
iconName={this.props.status?.actuator.start() ? "Pause" : "Play"}
i18NKey="Command.Bar.Play.Info"
click={() => this.props.status ? this.props.status.actuator.start(
!this.props.status.actuator.start()
) : undefined}
/>
{this.renderPlayActionButton()}
<CommandButton
iconName="HandsFree"

View File

@ -0,0 +1,8 @@
@import "../Theme/Theme.scss";
div.offline-render-popup {
width: 100%;
height: 100%;
box-sizing: border-box;
padding: 10px;
}

View File

@ -0,0 +1,124 @@
import { Component, ReactNode } from "react";
import { Popup } from "@Context/Popups";
import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status";
import { Localization } from "@Component/Localization/Localization";
import { AttrInput } from "@Input/AttrInput/AttrInput";
import { Message } from "@Input/Message/Message";
import { ConfirmContent } from "@Component/ConfirmPopup/ConfirmPopup";
import { ProcessPopup } from "@Component/ProcessPopup/ProcessPopup";
import { Emitter } from "@Model/Emitter";
import "./OfflineRender.scss";
interface IOfflineRenderProps {
close?: () => any;
}
interface IOfflineRenderState {
time: number;
fps: number;
name: string;
}
class OfflineRender extends Popup<IOfflineRenderProps> {
public minWidth: number = 250;
public minHeight: number = 150;
public width: number = 400;
public height: number = 300;
public maskForSelf: boolean = true;
public onRenderHeader(): ReactNode {
return <Localization i18nKey="Popup.Offline.Render.Title"/>
}
public render(): ReactNode {
return <OfflineRenderComponent {...this.props} close={() => {
this.close();
}}/>
}
}
@useStatusWithEvent()
class OfflineRenderComponent extends Component<IOfflineRenderProps & IMixinStatusProps, IOfflineRenderState> {
public constructor(props: IOfflineRenderProps & IMixinStatusProps) {
super(props);
this.state = {
name: this.props.status?.getNewClipName() ?? "",
time: 10,
fps: 60
}
}
public render(): ReactNode {
return <ConfirmContent
className="offline-render-popup"
actions={[{
i18nKey: "Popup.Offline.Render.Input.Start",
onClick: () => {
// 获取新实例
let newClip = this.props.status?.newClip();
if (newClip) {
newClip.name = this.state.name;
this.props.status?.actuator.offlineRender(newClip, this.state.time, this.state.fps);
// 开启进度条弹窗
this.props.status?.popup.showPopup(ProcessPopup, {});
}
// 关闭这个弹窗
this.props.close && this.props.close();
}
}]}
>
<Message i18nKey="Popup.Offline.Render.Message" isTitle first/>
<AttrInput
id={"Render-Name"}
value={this.state.name}
keyI18n="Popup.Offline.Render.Input.Name"
maxLength={15}
valueChange={(val) => {
this.setState({
name: val
});
}}
/>
<AttrInput
isNumber
id={"Render-Time"}
value={this.state.time}
keyI18n="Popup.Offline.Render.Input.Time"
max={3600}
min={1}
valueChange={(val) => {
this.setState({
time: parseFloat(val)
});
}}
/>
<AttrInput
isNumber
id={"Render-FPS"}
max={1000}
min={1}
value={this.state.fps}
keyI18n="Popup.Offline.Render.Input.Fps"
valueChange={(val) => {
this.setState({
fps: parseFloat(val)
});
}}
/>
</ConfirmContent>
}
}
export { OfflineRender };

View File

@ -0,0 +1,42 @@
@import "../Theme/Theme.scss";
div.process-popup {
width: 100%;
height: 100%;
box-sizing: border-box;
padding: 10px;
div.ms-ProgressIndicator {
transform: none;
div.ms-ProgressIndicator-progressTrack {
transform: none;
}
div.ms-ProgressIndicator-progressBar {
transform: none;
}
}
}
div.confirm-root.dark div.ms-ProgressIndicator {
div.ms-ProgressIndicator-progressTrack {
background-color: $lt-bg-color-lvl3-dark;
}
div.ms-ProgressIndicator-progressBar {
background-color: $lt-font-color-normal-dark;
}
}
div.confirm-root.light div.ms-ProgressIndicator {
div.ms-ProgressIndicator-progressTrack {
background-color: $lt-bg-color-lvl3-light;
}
div.ms-ProgressIndicator-progressBar {
background-color: $lt-font-color-normal-light;
}
}

View File

@ -0,0 +1,89 @@
import { Component, ReactNode } from "react";
import { Popup } from "@Context/Popups";
import { Localization } from "@Component/Localization/Localization";
import { ConfirmContent } from "@Component/ConfirmPopup/ConfirmPopup";
import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status";
import { ProgressIndicator } from "@fluentui/react";
import { ActuatorModel } from "@Model/Actuator";
import "./ProcessPopup.scss";
interface IProcessPopupProps {
close?: () => void;
}
class ProcessPopup extends Popup<IProcessPopupProps> {
public minWidth: number = 400;
public minHeight: number = 150;
public width: number = 400;
public height: number = 150;
public maskForSelf: boolean = true;
public onClose(): void {}
public onRenderHeader(): ReactNode {
return <Localization i18nKey="Popup.Offline.Render.Process.Title"/>
}
public render(): ReactNode {
return <ProcessPopupComponent {...this.props} close={() => this.close()}/>
}
}
@useStatusWithEvent("offlineLoop", "actuatorStartChange", "recordLoop")
class ProcessPopupComponent extends Component<IProcessPopupProps & IMixinStatusProps> {
public render(): ReactNode {
let current = this.props.status?.actuator.offlineCurrentFrame ?? 0;
let all = this.props.status?.actuator.offlineAllFrame ?? 0;
const isRendering = this.props.status?.actuator.mod === ActuatorModel.Offline;
let i18nKey = "";
let color: undefined | "red";
let onClick = () => {};
if (isRendering) {
i18nKey = "Popup.Offline.Render.Input.End";
color = "red";
onClick = () => {
this.props.status?.actuator.endOfflineRender();
this.forceUpdate();
}
}
else {
i18nKey = "Popup.Offline.Render.Input.Finished";
onClick = () => {
this.props.close && this.props.close();
}
}
return <ConfirmContent
className="process-popup"
actions={[{
i18nKey: i18nKey,
color: color,
onClick: onClick
}]}
>
<ProgressIndicator
percentComplete={current / all}
barHeight={3}
/>
<Localization
i18nKey="Popup.Offline.Render.Process"
options={{
current: current.toString(),
all: all.toString()
}}
/>
</ConfirmContent>
}
}
export { ProcessPopup };

View File

@ -7,9 +7,11 @@ div.recorder-root {
div.recorder-slider {
width: 100%;
transition: none;
div.ms-Slider-slideBox {
height: 16px;
transition: none;
}
span.ms-Slider-thumb {
@ -17,15 +19,18 @@ div.recorder-root {
height: 12px;
line-height: 16px;
border-width: 3px;
transition: none;
top: -4px;
}
span.ms-Slider-active {
height: 3px;
transition: none;
}
span.ms-Slider-inactive {
height: 3px;
transition: none;
}
}

View File

@ -14,6 +14,7 @@ interface IRecorderProps {
allTime?: number;
currentTime?: number;
action?: () => void;
valueChange?: (value: number) => any;
}
class Recorder extends Component<IRecorderProps> {
@ -85,19 +86,38 @@ class Recorder extends Component<IRecorderProps> {
max={this.props.allFrame}
className={"recorder-slider" + (isSliderDisable ? " disable" : "")}
showValue={false}
onChange={(value) => {
if (this.props.valueChange && !isSliderDisable) {
this.props.valueChange(value);
}
}}
/>
<div className="recorder-content">
<div className="time-view">
{this.getRecordInfo()}
</div>
<div className="ctrl-button">
<div className={"ctrl-action" + (isJumpDisable ? " disable" : "")}>
<div
className={"ctrl-action" + (isJumpDisable ? " disable" : "")}
onClick={() => {
if (this.props.valueChange && !isJumpDisable && this.props.currentFrame !== undefined) {
this.props.valueChange(this.props.currentFrame - 1);
}
}}
>
<Icon iconName="Back"/>
</div>
<div className="ctrl-action ctrl-action-main" onClick={this.props.action}>
<Icon iconName={this.getActionIcon()}/>
</div>
<div className={"ctrl-action" + (isJumpDisable ? " disable" : "")}>
<div
className={"ctrl-action" + (isJumpDisable ? " disable" : "")}
onClick={() => {
if (this.props.valueChange && !isJumpDisable && this.props.currentFrame !== undefined) {
this.props.valueChange(this.props.currentFrame + 1);
}
}}
>
<Icon iconName="Forward"/>
</div>
</div>

View File

@ -37,6 +37,7 @@ interface IStatusEvent {
renderLoop: number;
physicsLoop: number;
recordLoop: number;
offlineLoop: number;
mouseModChange: void;
focusObjectChange: void;
focusLabelChange: void;
@ -129,6 +130,7 @@ class Status extends Emitter<IStatusEvent> {
// 循环事件
this.actuator.on("loop", (t) => { this.emit("physicsLoop", t) });
this.actuator.on("record", (t) => { this.emit("recordLoop", t) });
this.actuator.on("offline", (t) => { this.emit("offlineLoop", t) });
// 对象变化事件
this.model.on("objectChange", () => this.emit("objectChange"));
@ -424,7 +426,7 @@ class Status extends Emitter<IStatusEvent> {
return label;
}
public newClip() {
public getNewClipName() {
let searchKey = I18N(this.setting.language, "Object.List.New.Clip", { id: "" });
let nextIndex = 1;
this.model.clipPool.forEach((obj) => {
@ -432,11 +434,13 @@ class Status extends Emitter<IStatusEvent> {
obj.name, searchKey
));
});
const clip = this.model.addClip(
I18N(this.setting.language, "Object.List.New.Clip", {
return I18N(this.setting.language, "Object.List.New.Clip", {
id: nextIndex.toString()
})
);
});
}
public newClip() {
const clip = this.model.addClip(this.getNewClipName());
return clip;
}

View File

@ -69,8 +69,19 @@ const EN_US = {
"Popup.Action.Objects.Confirm.Restore": "Restore",
"Popup.Delete.Objects.Confirm": "Are you sure you want to delete this object(s)? The object is deleted and cannot be recalled.",
"Popup.Delete.Behavior.Confirm": "Are you sure you want to delete this behavior? The behavior is deleted and cannot be recalled.",
"Popup.Delete.Clip.Confirm": "Are you sure you want to delete this clip? The clip cannot be restored after deletion.",
"Popup.Restore.Behavior.Confirm": "Are you sure you want to reset all parameters of this behavior? This operation cannot be recalled.",
"Popup.Setting.Title": "Preferences setting",
"Popup.Offline.Render.Title": "Offline rendering",
"Popup.Offline.Render.Process.Title": "Rendering progress",
"Popup.Offline.Render.Message": "Rendering Parameters",
"Popup.Offline.Render.Input.Name": "Clip name",
"Popup.Offline.Render.Input.Time": "Duration (s)",
"Popup.Offline.Render.Input.Fps": "FPS (f/s)",
"Popup.Offline.Render.Input.Start": "Start rendering",
"Popup.Offline.Render.Input.End": "Terminate rendering",
"Popup.Offline.Render.Input.Finished": "Finished",
"Popup.Offline.Render.Process": "Number of frames completed: {current} / {all}",
"Popup.Load.Save.Title": "Load save",
"Popup.Load.Save.confirm": "Got it",
"Popup.Load.Save.Overwrite": "Overwrite and continue",

View File

@ -69,8 +69,19 @@ const ZH_CN = {
"Popup.Action.Objects.Confirm.Restore": "重置",
"Popup.Delete.Objects.Confirm": "你确定要删除这个(些)对象吗?对象被删除将无法撤回。",
"Popup.Delete.Behavior.Confirm": "你确定要删除这个行为吗?行为被删除将无法撤回。",
"Popup.Delete.Clip.Confirm": "你确定删除这个剪辑片段,剪辑片段删除后将无法恢复。",
"Popup.Restore.Behavior.Confirm": "你确定要重置此行为的全部参数吗?此操作无法撤回。",
"Popup.Setting.Title": "首选项设置",
"Popup.Offline.Render.Title": "离线渲染",
"Popup.Offline.Render.Process.Title": "渲染进度",
"Popup.Offline.Render.Message": "渲染参数",
"Popup.Offline.Render.Input.Name": "剪辑名称",
"Popup.Offline.Render.Input.Time": "时长 (s)",
"Popup.Offline.Render.Input.Fps": "帧率 (f/s)",
"Popup.Offline.Render.Input.Start": "开始渲染",
"Popup.Offline.Render.Input.End": "终止渲染",
"Popup.Offline.Render.Input.Finished": "完成",
"Popup.Offline.Render.Process": "完成帧数: {current} / {all}",
"Popup.Load.Save.Title": "加载存档",
"Popup.Load.Save.confirm": "我知道了",
"Popup.Load.Save.Overwrite": "覆盖并继续",

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@ -1,6 +1,6 @@
import { Model } from "@Model/Model";
import { Emitter } from "@Model/Emitter";
import { Clip } from "@Model/Clip";
import { Clip, IFrame } from "@Model/Clip";
enum ActuatorModel {
Play = 1,
@ -13,6 +13,7 @@ interface IActuatorEvent {
startChange: boolean;
record: number;
loop: number;
offline: number;
}
/**
@ -45,6 +46,21 @@ class Actuator extends Emitter<IActuatorEvent> {
*/
public recordClip?: Clip;
/**
*
*/
public playClip?: Clip;
/**
*
*/
public playFrame?: IFrame;
/**
*
*/
public playFrameId: number = 0;
/**
*
*/
@ -76,6 +92,98 @@ class Actuator extends Emitter<IActuatorEvent> {
this.mod = ActuatorModel.View;
}
public startPlay(clip: Clip) {
// 如果仿真正在进行,停止仿真
if (this.start()) this.start(false);
// 如果正在录制,阻止播放
if (this.mod === ActuatorModel.Record) {
return;
}
// 如果正在播放,暂停播放
if (this.mod === ActuatorModel.Play) {
this.pausePlay();
}
// 设置播放对象
this.playClip = clip;
// 设置播放帧数
this.playFrameId = 0;
this.playFrame = clip.frames[this.playFrameId];
// 播放第一帧
clip.play(this.playFrame);
// 激发时钟状态事件
this.emit("startChange", true);
}
public endPlay() {
// 如果正在播放,暂停播放
if (this.mod === ActuatorModel.Play) {
this.pausePlay();
}
// 更新模式
this.mod = ActuatorModel.View;
// 清除状态
this.playClip = undefined;
this.playFrameId = 0;
this.playFrame = undefined;
// 渲染模型
this.model.draw();
// 激发时钟状态事件
this.emit("startChange", false);
}
/**
*
*/
public isPlayEnd() {
if (this.playClip && this.playFrame) {
if (this.playFrameId >= (this.playClip.frames.length - 1)) {
return true;
} else {
return false;
}
} else {
return true;
}
}
public playing() {
// 如果播放完毕了,从头开始播放
if (this.isPlayEnd() && this.playClip) {
this.startPlay(this.playClip);
}
// 更新模式
this.mod = ActuatorModel.Play;
// 启动播放时钟
this.playTicker();
// 激发时钟状态事件
this.emit("startChange", false);
}
public pausePlay() {
// 更新模式
this.mod = ActuatorModel.View;
// 激发时钟状态事件
this.emit("startChange", false);
}
/**
*
*/
@ -108,6 +216,160 @@ class Actuator extends Emitter<IActuatorEvent> {
public tickerType: 1 | 2 = 2;
private playTickerTimer?: number;
/**
*
*/
public setPlayProcess(id: number) {
if (this.playClip && id >= 0 && id < this.playClip.frames.length) {
// 跳转值这帧
this.playFrameId = id;
this.playFrame = this.playClip.frames[this.playFrameId];
this.emit("record", this.playFrame.duration);
if (this.mod !== ActuatorModel.Play) {
this.playClip.play(this.playFrame);
}
}
}
/**
* 线
*/
public offlineAllFrame: number = 0;
public offlineCurrentFrame: number = 0;
private offlineRenderTickTimer?: number;
/**
* 线
*/
public endOfflineRender() {
// 清除 timer
clearTimeout(this.offlineRenderTickTimer);
this.recordClip && (this.recordClip.isRecording = false);
this.recordClip = undefined;
// 设置状态
this.mod = ActuatorModel.View;
// 激发结束事件
this.start(false);
this.emit("record", 0);
}
/**
* 线 tick
*/
private offlineRenderTick(dt: number) {
if (this.mod !== ActuatorModel.Offline) {
return;
}
if (this.offlineCurrentFrame >= this.offlineAllFrame) {
return this.endOfflineRender();
}
// 更新模型
this.model.update(dt);
// 录制
this.recordClip?.record(dt);
// 限制更新频率
if (this.offlineCurrentFrame % 10 === 0) {
this.emit("offline", dt);
}
this.offlineCurrentFrame++
if (this.offlineCurrentFrame <= this.offlineAllFrame) {
// 下一个 tick
this.offlineRenderTickTimer = setTimeout(() => this.offlineRenderTick(dt)) as any;
} else {
this.endOfflineRender();
}
}
/**
* 线
*/
public offlineRender(clip: Clip, time: number, fps: number) {
// 记录录制片段
this.recordClip = clip;
clip.isRecording = true;
// 如果仿真正在进行,停止仿真
if (this.start()) this.start(false);
// 如果正在录制,阻止
if (this.mod === ActuatorModel.Record || this.mod === ActuatorModel.Offline) {
return;
}
// 如果正在播放,暂停播放
if (this.mod === ActuatorModel.Play) {
this.pausePlay();
}
// 设置状态
this.mod = ActuatorModel.Offline;
// 计算帧数
this.offlineCurrentFrame = 0;
this.offlineAllFrame = Math.round(time * fps) - 1;
let dt = time / this.offlineAllFrame;
// 第一帧渲染
clip.record(0);
// 开启时钟
this.offlineRenderTick(dt);
this.emit("record", dt);
}
/**
*
*/
private playTicker() {
if (this.playClip && this.playFrame && this.mod === ActuatorModel.Play) {
// 播放当前帧
this.playClip.play(this.playFrame);
// 没有完成播放,继续播放
if (!this.isPlayEnd()) {
// 跳转值下一帧
this.playFrameId ++;
this.playFrame = this.playClip.frames[this.playFrameId];
this.emit("record", this.playFrame.duration);
// 清除计时器,保证时钟唯一性
clearTimeout(this.playTickerTimer);
// 延时
this.playTickerTimer = setTimeout(() => {
this.playTicker();
}, this.playFrame.duration * 1000) as any;
} else {
this.pausePlay();
}
} else {
this.pausePlay();
}
}
private ticker(t: number) {
if (this.startFlag && t !== 0) {
if (this.lastTime === 0) {

View File

@ -15,6 +15,7 @@ interface IDrawCommand {
interface IFrame {
commands: IDrawCommand[];
duration: number;
process: number;
}
/**
@ -81,17 +82,41 @@ class Clip {
}
}
const dt = this.frames.length <= 0 ? 0 : t;
this.time += dt;
const frame: IFrame = {
commands: commands,
duration: t
duration: dt,
process: this.time
};
this.time += t;
this.frames.push(frame);
return frame;
}
/**
*
*/
public play(frame: IFrame) {
// 清除全部渲染状态
this.model.renderer.clean();
// 执行全部渲染指令
for (let i = 0; i < frame.commands.length; i++) {
const command: IDrawCommand = frame.commands[i];
if (command.type === "cube") {
this.model.renderer.cube(command.id, command.position, command.radius, command.parameter);
}
else if (frame.commands[i].type === "points") {
this.model.renderer.points(command.id, command.data, command.parameter);
}
}
}
public equal(clip?: Clip) {
return clip === this || clip?.id === this.id;
}
@ -102,4 +127,4 @@ class Clip {
}
}
export { Clip };
export { Clip, IFrame };

View File

@ -371,7 +371,7 @@ class Model extends Emitter<ModelEvent> {
}
if (deletedClip) {
this.behaviorPool.splice(index, 1);
this.clipPool.splice(index, 1);
console.log(`Model: Delete clip ${deletedClip.name ?? deletedClip.id}`);
this.emit("clipChange", this.clipPool);
}

View File

@ -1,38 +1,90 @@
import { Component, ReactNode } from "react";
import { ClipList } from "@Component/ClipList/ClipList";
import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status";
import { Theme } from "@Component/Theme/Theme";
import { BackgroundLevel, FontLevel, Theme } from "@Component/Theme/Theme";
import { Message } from "@Input/Message/Message";
import { Clip } from "@Model/Clip";
import { ActuatorModel } from "@Model/Actuator";
import { ConfirmPopup } from "@Component/ConfirmPopup/ConfirmPopup";
import { OfflineRender } from "@Component/OfflineRender/OfflineRender"
import "./ClipPlayer.scss";
@useStatusWithEvent("clipChange", "focusClipChange", "actuatorStartChange")
class ClipPlayer extends Component<IMixinStatusProps> {
private isInnerClick: boolean = false;
private renderMessage(): ReactNode {
return <Message i18nKey="Panel.Info.Clip.List.Error.Nodata"/>;
}
private renderClipList(clipList: Clip[]): ReactNode {
const disable =
!this.props.status?.focusClip &&
private isClipListDisable() {
return !this.props.status?.focusClip &&
(
this.props.status?.actuator.mod === ActuatorModel.Record ||
this.props.status?.actuator.mod === ActuatorModel.Offline
);
}
private renderClipList(clipList: Clip[]): ReactNode {
return <ClipList
focus={this.props.status?.focusClip}
clips={clipList}
disable={disable}
disable={this.isClipListDisable()}
delete={(clip) => {
this.isInnerClick = true;
const status = this.props.status;
if (status) {
status.popup.showPopup(ConfirmPopup, {
infoI18n: "Popup.Delete.Clip.Confirm",
titleI18N: "Popup.Action.Objects.Confirm.Title",
yesI18n: "Popup.Action.Objects.Confirm.Delete",
red: "yes",
yes: () => {
status.setClipObject();
this.props.status?.actuator.endPlay();
status.model.deleteClip(clip.id);
}
});
}
}}
add={() => {
this.isInnerClick = true;
this.props.status?.popup.showPopup(OfflineRender, {});
}}
click={(clip) => {
this.isInnerClick = true;
this.props.status?.setClipObject(clip);
this.props.status?.actuator.startPlay(clip);
}}
/>;
}
public render(): ReactNode {
const clipList = this.props.status?.model.clipPool ?? [];
return <Theme className="Clip-player-clip-list-root">
return <Theme
className="Clip-player-clip-list-root"
fontLevel={FontLevel.normal}
backgroundLevel={BackgroundLevel.Level4}
onClick={()=>{
// 拦截禁用状态的事件
if (this.isClipListDisable()) {
return;
}
if (this.isInnerClick) {
this.isInnerClick = false;
}
else {
this.props.status?.setClipObject();
this.props.status?.actuator.endPlay();
}
}}
>
{ clipList.length > 0 ? null : this.renderMessage() }
{ this.renderClipList(clipList) }
</Theme>;

View File

@ -9,7 +9,12 @@ class ClipRecorder extends Component<IMixinStatusProps> {
let mod: "P" | "R" = this.props.status?.focusClip ? "P" : "R";
let runner: boolean = false;
let currentTime: number = 0;
let currentTime: number | undefined = 0;
let allTime: number | undefined = 0;
let name: string | undefined;
let currentFrame: number | undefined = 0;
let allFrame: number | undefined = 0;
let fps: number | undefined = 0;
// 是否开始录制
if (mod === "R") {
@ -19,18 +24,38 @@ class ClipRecorder extends Component<IMixinStatusProps> {
this.props.status?.actuator.mod === ActuatorModel.Offline;
currentTime = this.props.status?.actuator.recordClip?.time ?? 0;
name = this.props.status?.actuator.recordClip?.name;
}
else if (mod === "P") {
// 是否正在播放
runner = this.props.status?.actuator.mod === ActuatorModel.Play;
name = this.props.status?.focusClip?.name;
allTime = this.props.status?.focusClip?.time;
allFrame = this.props.status?.focusClip?.frames.length;
currentFrame = this.props.status?.actuator.playFrameId;
currentTime = this.props.status?.actuator.playFrame?.process;
if (allFrame !== undefined) {
allFrame --;
}
if (allTime !== undefined && allFrame !== undefined) {
fps = Math.round(allFrame / allTime);
}
}
return <Recorder
name={name}
currentTime={currentTime}
allTime={allTime}
currentFrame={currentFrame}
allFrame={allFrame}
mode={mod}
running={runner}
fps={fps}
action={() => {
// 开启录制
@ -51,6 +76,25 @@ class ClipRecorder extends Component<IMixinStatusProps> {
this.props.status?.actuator.endRecord();
console.log("ClipRecorder: Rec end...");
}
// 开始播放
if (mod === "P" && !runner) {
// 启动播放时钟
this.props.status?.actuator.playing();
console.log("ClipRecorder: Play start...");
}
// 暂停播放
if (mod === "P" && runner) {
// 启动播放时钟
this.props.status?.actuator.pausePlay();
console.log("ClipRecorder: Pause play...");
}
}}
valueChange={(value) => {
this.props.status?.actuator.setPlayProcess(value);
}}
/>
}