Add behavior can filter by name
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@ -4,7 +4,52 @@ import { Template } from "./Template";
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const AllBehaviors: IAnyBehaviorRecorder[] = new Array(4).fill(0).map((_, i) => {
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let behavior = new BehaviorRecorder(Template);
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behavior.behaviorId = behavior.behaviorId + i;
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behavior.behaviorName = behavior.behaviorName + Math.random().toString(36).slice(-6);
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behavior.category = "Category" + Math.floor(Math.random() * 3).toString();
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return behavior;
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});
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export { AllBehaviors };
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/**
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* 分类词条
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*/
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type ICategory = {key: string, category: Record<string, string>, item: IAnyBehaviorRecorder[]};
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const AllBehaviorsWithCategory: ICategory[] = categoryBehaviors(AllBehaviors);
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/**
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* 将词条进行分类
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*/
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function categoryBehaviors(behaviors: IAnyBehaviorRecorder[]): ICategory[] {
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let res: ICategory[] = [];
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for (let i = 0; i < behaviors.length; i++) {
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let category: ICategory | undefined = undefined;
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for (let j = 0; j < res.length; j++) {
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if (res[j].key === behaviors[i].category) {
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category = res[j];
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}
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}
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if (!category) {
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category = {
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key: behaviors[i].category,
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category: {},
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item: []
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}
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res.push(category);
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}
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if (behaviors[i].category[0] === "$") {
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let terms = behaviors[i].terms[behaviors[i].category];
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if (terms) {
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category.category = {...category.category, ...terms}
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}
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}
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category.item.push(behaviors[i]);
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}
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return res;
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}
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export { AllBehaviors, AllBehaviorsWithCategory, ICategory as ICategoryBehavior };
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@ -1,10 +1,10 @@
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import { Component, ReactNode } from "react";
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import { Component, ReactNode, Fragment } from "react";
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import { Popup } from "@Context/Popups";
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import { Localization, I18N } from "@Component/Localization/Localization";
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import { Localization } from "@Component/Localization/Localization";
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import { SearchBox } from "@Component/SearchBox/SearchBox";
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import { ConfirmContent } from "@Component/ConfirmPopup/ConfirmPopup";
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import { BehaviorList } from "@Component/BehaviorList/BehaviorList";
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import { AllBehaviors } from "@Behavior/Behavior";
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import { AllBehaviorsWithCategory, ICategoryBehavior } from "@Behavior/Behavior";
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import { Message } from "@Component/Message/Message";
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import { IRenderBehavior } from "@Model/Behavior";
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import { useStatus, IMixinStatusProps } from "@Context/Status";
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@ -90,21 +90,28 @@ class BehaviorPopupComponent extends Component<
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/>
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}
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public render(): ReactNode {
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return <ConfirmContent
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className="behavior-popup"
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actions={[{
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i18nKey: "Popup.Add.Behavior.Action.Add",
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disable: this.state.focusBehavior.size <= 0
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}]}
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header={this.renderHeader}
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customFooter={this.renderActionBar}
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headerHeight={46}
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>
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<Message i18nKey="ZH_CN" isTitle first/>
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private renderBehaviors = (behaviors: ICategoryBehavior, first: boolean) => {
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let language = this.props.setting?.language ?? "EN_US";
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let filterItem = behaviors.item.filter((item) => {
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let name = item.getTerms(item.behaviorName, this.props.setting?.language);
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if (this.state.searchValue) {
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return name.includes(this.state.searchValue);
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} else {
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return true;
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}
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})
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if (filterItem.length <= 0) return undefined;
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return <Fragment key={behaviors.key}>
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<Message
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text={behaviors.category[language] ?? behaviors.key}
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first={first} isTitle
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/>
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<BehaviorList
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focusBehaviors={Array.from(this.state.focusBehavior)}
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behaviors={AllBehaviors}
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behaviors={filterItem}
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action={this.showBehaviorInfo}
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click={(behavior) => {
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if (this.state.focusBehavior.has(behavior)) {
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@ -115,6 +122,28 @@ class BehaviorPopupComponent extends Component<
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this.forceUpdate();
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}}
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/>
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</Fragment>
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}
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public render(): ReactNode {
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let first: boolean = true;
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return <ConfirmContent
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className="behavior-popup"
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actions={[{
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i18nKey: "Popup.Add.Behavior.Action.Add",
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disable: this.state.focusBehavior.size <= 0
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}]}
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header={this.renderHeader}
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customFooter={this.renderActionBar}
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headerHeight={46}
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>
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{AllBehaviorsWithCategory.map((behavior) => {
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let renderItem = this.renderBehaviors(behavior, first);
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if (renderItem) {
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first = false;
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}
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return renderItem;
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}).filter((x) => !!x)}
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</ConfirmContent>
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}
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}
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@ -159,6 +159,11 @@ class BehaviorInfo<E extends Record<EventType, any> = {}> extends Emitter<E> {
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*/
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public describe: string = "";
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/**
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* 类别
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*/
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public category: string = "";
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/**
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* 提条列表
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*/
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