From f94c109d526c296a5b9543b7774b7345017c355c Mon Sep 17 00:00:00 2001 From: MrKBear Date: Sun, 6 Feb 2022 23:33:33 +0800 Subject: [PATCH] Update ReadMe --- README.md | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/README.md b/README.md index 0984b14..9aa3420 100644 --- a/README.md +++ b/README.md @@ -1,4 +1,4 @@ -# living-together +# Living Together An art interactive works for graduation design. @@ -76,7 +76,7 @@ Breed Hive collects free digital artworks, mostly abstract art. They use digital > d) The formation of groups is spontaneous and self-organizing. \ > e) The types of groups are diverse and the structure is unstable. \ > f) The way of information exchange among members in a group is often of a diversified nature. \ -> g) The group has the binary property of both globality and locality. \ +> g) The group has the binary property of both globality and locality. ### 3.2 Pros and cons of groups @@ -85,14 +85,14 @@ Breed Hive collects free digital artworks, mostly abstract art. They use digital > a) Helps to avoid predators \ > b) more efficient access to resources \ > c) Facilitate the exchange of information \ -> d) More breeding opportunities \ +> d) More breeding opportunities #### 3.2.2 The disadvantages of groups in nature > a) may lead to the spread of disease \ > b) Causes competition for survival resources within the group \ > c) It is easy to cause conflicts within the population \ -> d) It is easy to reveal whereabouts and be hunted and killed \ +> d) It is easy to reveal whereabouts and be hunted and killed ### 3.3 Mathematical model @@ -127,7 +127,7 @@ Interdisciplinary knowledge used in this topic. > a) Use mathematical modeling to abstract the laws of groups into mathematical models. \ > b) Simulation programming using computer science. \ > c) Graphical rendering using computer graphics. \ -> d) Graphical research using design. \ +> d) Graphical research using design. ### 4.2 Concept innovation @@ -143,5 +143,5 @@ Let the viewer experience the beauty of harmony of all things. > [1] Li Baoguo, Hou Rong, Zhang He, Chen Guoliang, Fang Gu. Research progress and prospect of animal behavior and behavioral ecology in China [J]. Journal of Animal Science, 2021, 41(05): 525-536. DOI: 10.16829/j.slxb.150529. \ > [2] Wang Jisheng. Learning from nature makes human beings the spirit of all things [N]. Guangming Daily, 2001-03-29 (C02). DOI: 10.28273/n.cnki.ngmrb.2001.000450. \ > [3] Shi Guangtian. The Complete Works of Chinese Art and Design Classification, Digital Image Research [M]. Liaoning Fine Arts Publishing House, 2014. \ -> [4] An Jiale, Liu Xiaonan, He Ming, Song Huichao. Overview of Quantum Swarm Intelligent Optimization Algorithms [J/OL]. Computer Engineering and Applications: 1-15 [2021-12-12]. http://kns.cnki.net /kcms/detail/11.2127.tp.20211201.2057.008.html. \ +> [4] An Jiale, Liu Xiaonan, He Ming, Song Huichao. Overview of Quantum Swarm Intelligent Optimization Algorithms [J/OL]. Computer Engineering and Applications: 1-15 [2021-12-12]. \ > [5] Luo Ren, Li Zixuan. 3D real-time rendering engine based on OpenGL [J]. Information and Computer (Theoretical Edition), 2021, 33(18): 112-115. \ No newline at end of file