Add tracking assimilate attacking behaviot #39

Merged
MrKBear merged 13 commits from dev-mrkbear into master 2022-04-12 21:35:54 +08:00
24 changed files with 758 additions and 82 deletions

View File

@ -1,14 +1,22 @@
import { BehaviorRecorder, IAnyBehaviorRecorder } from "@Model/Behavior"; import { BehaviorRecorder, IAnyBehaviorRecorder } from "@Model/Behavior";
import { Template } from "@Behavior/Template"; import { Template } from "@Behavior/Template";
import { Dynamics } from "@Behavior/Dynamics"; import { PhysicsDynamics } from "@Behavior/PhysicsDynamics";
import { Brownian } from "@Behavior/Brownian"; import { Brownian } from "@Behavior/Brownian";
import { BoundaryConstraint } from "@Behavior/BoundaryConstraint"; import { BoundaryConstraint } from "@Behavior/BoundaryConstraint";
import { Tracking } from "@Behavior/Tracking";
import { ContactAttacking } from "@Behavior/ContactAttacking";
import { ContactAssimilate } from "@Behavior/ContactAssimilate";
import { DelayAssimilate } from "@Behavior/DelayAssimilate";
const AllBehaviors: IAnyBehaviorRecorder[] = [ const AllBehaviors: IAnyBehaviorRecorder[] = [
new BehaviorRecorder(Template), new BehaviorRecorder(Template),
new BehaviorRecorder(Dynamics), new BehaviorRecorder(PhysicsDynamics),
new BehaviorRecorder(Brownian), new BehaviorRecorder(Brownian),
new BehaviorRecorder(BoundaryConstraint), new BehaviorRecorder(BoundaryConstraint),
new BehaviorRecorder(Tracking),
new BehaviorRecorder(ContactAttacking),
new BehaviorRecorder(ContactAssimilate),
new BehaviorRecorder(DelayAssimilate),
] ]
/** /**
@ -54,4 +62,13 @@ function categoryBehaviors(behaviors: IAnyBehaviorRecorder[]): ICategory[] {
return res; return res;
} }
export { AllBehaviors, AllBehaviorsWithCategory, ICategory as ICategoryBehavior }; function getBehaviorById(id: string): IAnyBehaviorRecorder {
for (let i = 0; i < AllBehaviors.length; i++) {
if (AllBehaviors[i].behaviorId === id) {
return AllBehaviors[i];
}
}
return getBehaviorById("Template");
}
export { AllBehaviors, AllBehaviorsWithCategory, getBehaviorById, ICategory as ICategoryBehavior };

View File

@ -17,7 +17,7 @@ class BoundaryConstraint extends Behavior<IBoundaryConstraintBehaviorParameter,
public override behaviorName: string = "$Title"; public override behaviorName: string = "$Title";
public override iconName: string = "Running"; public override iconName: string = "Quantity";
public override describe: string = "$Intro"; public override describe: string = "$Intro";
@ -28,7 +28,7 @@ class BoundaryConstraint extends Behavior<IBoundaryConstraintBehaviorParameter,
strength: { type: "number", name: "$Strength", defaultValue: 1, numberMin: 0, numberStep: .1 } strength: { type: "number", name: "$Strength", defaultValue: 1, numberMin: 0, numberStep: .1 }
}; };
public effect(individual: Individual, group: Group, model: Model, t: number): void { public effect = (individual: Individual, group: Group, model: Model, t: number): void => {
let rangeList: Range[] = this.parameter.range.objects; let rangeList: Range[] = this.parameter.range.objects;
let fx = 0; let fx = 0;
@ -57,7 +57,6 @@ class BoundaryConstraint extends Behavior<IBoundaryConstraintBehaviorParameter,
} }
} else { } else {
fx = 0; fx = 0;
fy = 0; fy = 0;
fz = 0; fz = 0;
@ -65,11 +64,13 @@ class BoundaryConstraint extends Behavior<IBoundaryConstraintBehaviorParameter,
} }
} }
individual.applyForce( if (fLen && fLen !== Infinity) {
fx * this.parameter.strength, individual.applyForce(
fy * this.parameter.strength, fx * this.parameter.strength / fLen,
fz * this.parameter.strength fy * this.parameter.strength / fLen,
); fz * this.parameter.strength / fLen
);
}
} }
public override terms: Record<string, Record<string, string>> = { public override terms: Record<string, Record<string, string>> = {

View File

@ -18,7 +18,7 @@ class Brownian extends Behavior<IBrownianBehaviorParameter, IBrownianBehaviorEve
public override behaviorName: string = "$Title"; public override behaviorName: string = "$Title";
public override iconName: string = "Running"; public override iconName: string = "ScatterChart";
public override describe: string = "$Intro"; public override describe: string = "$Intro";
@ -31,7 +31,7 @@ class Brownian extends Behavior<IBrownianBehaviorParameter, IBrownianBehaviorEve
minStrength: { type: "number", name: "$Min.Strength", defaultValue: 0, numberStep: .01, numberMin: 0 } minStrength: { type: "number", name: "$Min.Strength", defaultValue: 0, numberStep: .01, numberMin: 0 }
}; };
public effect(individual: Individual, group: Group, model: Model, t: number): void { public effect = (individual: Individual, group: Group, model: Model, t: number): void => {
const {maxFrequency, minFrequency, maxStrength, minStrength} = this.parameter; const {maxFrequency, minFrequency, maxStrength, minStrength} = this.parameter;

View File

@ -0,0 +1,88 @@
import { Behavior } from "@Model/Behavior";
import { Group } from "@Model/Group";
import { Individual } from "@Model/Individual";
import { Model } from "@Model/Model";
type IContactAssimilateBehaviorParameter = {
target: "CLG",
assimilate: "CG",
success: "number",
range: "number"
}
type IContactAssimilateBehaviorEvent = {}
class ContactAssimilate extends Behavior<IContactAssimilateBehaviorParameter, IContactAssimilateBehaviorEvent> {
public override behaviorId: string = "ContactAssimilate";
public override behaviorName: string = "$Title";
public override iconName: string = "SyncStatus";
public override describe: string = "$Intro";
public override category: string = "$Interactive";
public override parameterOption = {
target: { type: "CLG", name: "$Target" },
assimilate: { type: "CG", name: "$Assimilate" },
range: { type: "number", name: "$Range", defaultValue: .05, numberMin: 0, numberStep: .01 },
success: { type: "number", name: "$Success", defaultValue: 90, numberMin: 0, numberMax: 100, numberStep: 5 }
};
public effect = (individual: Individual, group: Group, model: Model, t: number): void => {
let assimilateGroup = this.parameter.assimilate.objects;
if (!assimilateGroup) return;
for (let i = 0; i < this.parameter.target.objects.length; i++) {
const targetGroup = this.parameter.target.objects[i];
targetGroup.individuals.forEach((targetIndividual) => {
// 排除自己
if (targetIndividual === individual) return;
let dis = targetIndividual.distanceTo(individual);
// 进入同化范围
if (dis <= this.parameter.range) {
// 成功判定
if (Math.random() * 100 < this.parameter.success) {
targetIndividual.transfer(assimilateGroup!);
}
}
});
}
}
public override terms: Record<string, Record<string, string>> = {
"$Title": {
"ZH_CN": "接触同化",
"EN_US": "Contact Assimilate"
},
"$Target": {
"ZH_CN": "从哪个群...",
"EN_US": "From group..."
},
"$Assimilate": {
"ZH_CN": "到哪个群...",
"EN_US": "To group..."
},
"$Range": {
"ZH_CN": "同化范围 (m)",
"EN_US": "Assimilate range (m)"
},
"$Success": {
"ZH_CN": "成功率 (%)",
"EN_US": "Success rate (%)"
},
"$Intro": {
"ZH_CN": "将进入同化范围内的个体同化至另一个群",
"EN_US": "Assimilate individuals who enter the assimilation range to another group"
}
};
}
export { ContactAssimilate };

View File

@ -0,0 +1,79 @@
import { Behavior } from "@Model/Behavior";
import { Group } from "@Model/Group";
import { Individual } from "@Model/Individual";
import { Model } from "@Model/Model";
type IContactAttackingBehaviorParameter = {
target: "CLG",
success: "number",
range: "number"
}
type IContactAttackingBehaviorEvent = {}
class ContactAttacking extends Behavior<IContactAttackingBehaviorParameter, IContactAttackingBehaviorEvent> {
public override behaviorId: string = "ContactAttacking";
public override behaviorName: string = "$Title";
public override iconName: string = "DefenderTVM";
public override describe: string = "$Intro";
public override category: string = "$Interactive";
public override parameterOption = {
target: { type: "CLG", name: "$Target" },
range: { type: "number", name: "$Range", defaultValue: .05, numberMin: 0, numberStep: .01 },
success: { type: "number", name: "$Success", defaultValue: 90, numberMin: 0, numberMax: 100, numberStep: 5 }
};
public effect = (individual: Individual, group: Group, model: Model, t: number): void => {
for (let i = 0; i < this.parameter.target.objects.length; i++) {
const targetGroup = this.parameter.target.objects[i];
targetGroup.individuals.forEach((targetIndividual) => {
// 排除自己
if (targetIndividual === individual) return;
let dis = targetIndividual.distanceTo(individual);
// 进入攻击范围
if (dis <= this.parameter.range) {
// 成功判定
if (Math.random() * 100 < this.parameter.success) {
targetIndividual.die();
}
}
});
}
}
public override terms: Record<string, Record<string, string>> = {
"$Title": {
"ZH_CN": "接触攻击",
"EN_US": "Contact Attacking"
},
"$Target": {
"ZH_CN": "攻击目标",
"EN_US": "Attacking target"
},
"$Range": {
"ZH_CN": "攻击范围 (m)",
"EN_US": "Attacking range (m)"
},
"$Success": {
"ZH_CN": "成功率 (%)",
"EN_US": "Success rate (%)"
},
"$Intro": {
"ZH_CN": "攻击进入共进范围的目标群个体",
"EN_US": "Attack the target group and individual entering the range"
}
};
}
export { ContactAttacking };

View File

@ -0,0 +1,96 @@
import { Behavior } from "@Model/Behavior";
import { Group } from "@Model/Group";
import { Individual } from "@Model/Individual";
import { Model } from "@Model/Model";
type IDelayAssimilateBehaviorParameter = {
target: "CG",
maxDelay: "number",
minDelay: "number",
success: "number"
}
type IDelayAssimilateBehaviorEvent = {}
class DelayAssimilate extends Behavior<IDelayAssimilateBehaviorParameter, IDelayAssimilateBehaviorEvent> {
public override behaviorId: string = "DelayAssimilate";
public override behaviorName: string = "$Title";
public override iconName: string = "FunctionalManagerDashboard";
public override describe: string = "$Intro";
public override category: string = "$Initiative";
public override parameterOption = {
target: { type: "CG", name: "$Target" },
maxDelay: { type: "number", name: "$Max.Delay", defaultValue: 20, numberStep: 1, numberMin: 0 },
minDelay: { type: "number", name: "$Min.Delay", defaultValue: 5, numberStep: 1, numberMin: 0 },
success: { type: "number", name: "$Success", defaultValue: 90, numberStep: 5, numberMin: 0 }
};
public effect = (individual: Individual, group: Group, model: Model, t: number): void => {
let assimilateGroup = this.parameter.target.objects;
if (!assimilateGroup) return;
const {maxDelay, minDelay, success} = this.parameter;
let nextTime = individual.getData("DelayAssimilate.nextTime") ??
minDelay + Math.random() * (maxDelay - minDelay);
let currentTime = individual.getData("DelayAssimilate.currentTime") ?? 0;
currentTime += t;
if (currentTime > nextTime) {
// 成功判定
if (Math.random() * 100 < success) {
individual.transfer(assimilateGroup);
nextTime = undefined;
currentTime = undefined;
} else {
nextTime = minDelay + Math.random() * (maxDelay - minDelay);
currentTime = 0;
}
}
individual.setData("DelayAssimilate.nextTime", nextTime);
individual.setData("DelayAssimilate.currentTime", currentTime);
}
public override terms: Record<string, Record<string, string>> = {
"$Title": {
"ZH_CN": "延迟同化",
"EN_US": "Delayed assimilation"
},
"$Intro": {
"ZH_CN": "随着时间的推移,个体逐渐向另一个群同化。",
"EN_US": "Over time, individuals gradually assimilate to another group."
},
"$Target": {
"ZH_CN": "同化目标",
"EN_US": "Assimilation target"
},
"$Max.Delay": {
"ZH_CN": "最长时间",
"EN_US": "Longest time"
},
"$Min.Delay": {
"ZH_CN": "最短时间",
"EN_US": "Shortest time"
},
"$Success": {
"ZH_CN": "成功率",
"EN_US": "Minimum strength"
},
"$Initiative": {
"ZH_CN": "主动",
"EN_US": "Initiative"
}
};
}
export { DelayAssimilate };

View File

@ -3,22 +3,23 @@ import Group from "@Model/Group";
import Individual from "@Model/Individual"; import Individual from "@Model/Individual";
import { Model } from "@Model/Model"; import { Model } from "@Model/Model";
type IDynamicsBehaviorParameter = { type IPhysicsDynamicsBehaviorParameter = {
mass: "number", mass: "number",
maxAcceleration: "number", maxAcceleration: "number",
maxVelocity: "number", maxVelocity: "number",
resistance: "number" resistance: "number",
limit: "boolean"
} }
type IDynamicsBehaviorEvent = {} type IPhysicsDynamicsBehaviorEvent = {}
class Dynamics extends Behavior<IDynamicsBehaviorParameter, IDynamicsBehaviorEvent> { class PhysicsDynamics extends Behavior<IPhysicsDynamicsBehaviorParameter, IPhysicsDynamicsBehaviorEvent> {
public override behaviorId: string = "Dynamics"; public override behaviorId: string = "PhysicsDynamics";
public override behaviorName: string = "$Title"; public override behaviorName: string = "$Title";
public override iconName: string = "Running"; public override iconName: string = "SliderHandleSize";
public override describe: string = "$Intro"; public override describe: string = "$Intro";
@ -26,12 +27,19 @@ class Dynamics extends Behavior<IDynamicsBehaviorParameter, IDynamicsBehaviorEve
public override parameterOption = { public override parameterOption = {
mass: { name: "$Mass", type: "number", defaultValue: 1, numberStep: .01, numberMin: .001 }, mass: { name: "$Mass", type: "number", defaultValue: 1, numberStep: .01, numberMin: .001 },
maxAcceleration: { name: "$Max.Acceleration", type: "number", defaultValue: 5, numberStep: .1, numberMin: 0 }, resistance: { name: "$Resistance", type: "number", defaultValue: 2.8, numberStep: .1, numberMin: 0 },
maxVelocity: { name: "$Max.Velocity", type: "number", defaultValue: 10, numberStep: .1, numberMin: 0 }, limit: { name: "$Limit", type: "boolean", defaultValue: true },
resistance: { name: "$Resistance", type: "number", defaultValue: 0.5, numberStep: .1, numberMin: 0 } maxAcceleration: {
name: "$Max.Acceleration", type: "number", defaultValue: 6.25,
numberStep: .1, numberMin: 0, condition: { key: "limit", value: true }
},
maxVelocity: {
name: "$Max.Velocity", type: "number", defaultValue: 12.5,
numberStep: .1, numberMin: 0, condition: { key: "limit", value: true }
},
}; };
public override finalEffect(individual: Individual, group: Group, model: Model, t: number): void { public override finalEffect = (individual: Individual, group: Group, model: Model, t: number): void => {
// 计算当前速度 // 计算当前速度
const currentV = individual.vectorLength(individual.velocity); const currentV = individual.vectorLength(individual.velocity);
@ -54,24 +62,28 @@ class Dynamics extends Behavior<IDynamicsBehaviorParameter, IDynamicsBehaviorEve
individual.acceleration[2] = individual.force[2] / this.parameter.mass; individual.acceleration[2] = individual.force[2] / this.parameter.mass;
// 加速度约束 // 加速度约束
const lengthA = individual.vectorLength(individual.acceleration); if (this.parameter.limit) {
if (lengthA > this.parameter.maxAcceleration) { const lengthA = individual.vectorLength(individual.acceleration);
individual.acceleration[0] = individual.acceleration[0] * this.parameter.maxAcceleration / lengthA; if (lengthA > this.parameter.maxAcceleration) {
individual.acceleration[1] = individual.acceleration[1] * this.parameter.maxAcceleration / lengthA; individual.acceleration[0] = individual.acceleration[0] * this.parameter.maxAcceleration / lengthA;
individual.acceleration[2] = individual.acceleration[2] * this.parameter.maxAcceleration / lengthA; individual.acceleration[1] = individual.acceleration[1] * this.parameter.maxAcceleration / lengthA;
individual.acceleration[2] = individual.acceleration[2] * this.parameter.maxAcceleration / lengthA;
}
} }
// 计算速度 // 计算速度
individual.velocity[0] = individual.velocity[0] + individual.acceleration[0] * t; individual.velocity[0] = individual.velocity[0] + individual.acceleration[0] * t;
individual.velocity[1] = individual.velocity[1] + individual.acceleration[1] * t; individual.velocity[1] = individual.velocity[1] + individual.acceleration[1] * t;
individual.velocity[2] = individual.velocity[2] + individual.acceleration[2] * t; individual.velocity[2] = individual.velocity[2] + individual.acceleration[2] * t;
// 速度约束 // 速度约束
const lengthV = individual.vectorLength(individual.velocity); if (this.parameter.limit) {
if (lengthV > this.parameter.maxVelocity) { const lengthV = individual.vectorLength(individual.velocity);
individual.velocity[0] = individual.velocity[0] * this.parameter.maxVelocity / lengthV; if (lengthV > this.parameter.maxVelocity) {
individual.velocity[1] = individual.velocity[1] * this.parameter.maxVelocity / lengthV; individual.velocity[0] = individual.velocity[0] * this.parameter.maxVelocity / lengthV;
individual.velocity[2] = individual.velocity[2] * this.parameter.maxVelocity / lengthV; individual.velocity[1] = individual.velocity[1] * this.parameter.maxVelocity / lengthV;
individual.velocity[2] = individual.velocity[2] * this.parameter.maxVelocity / lengthV;
}
} }
// 应用速度 // 应用速度
@ -87,13 +99,17 @@ class Dynamics extends Behavior<IDynamicsBehaviorParameter, IDynamicsBehaviorEve
public override terms: Record<string, Record<string, string>> = { public override terms: Record<string, Record<string, string>> = {
"$Title": { "$Title": {
"ZH_CN": "动力学", "ZH_CN": "物理动力学",
"EN_US": "Dynamics" "EN_US": "Physics dynamics"
}, },
"$Intro": { "$Intro": {
"ZH_CN": "一切可以运动物体的必要行为,执行物理法则。", "ZH_CN": "一切按照物理规则运动物体的行为, 按照牛顿经典物理运动公式执行。",
"EN_US": "All necessary behaviors that can move objects and implement the laws of physics." "EN_US": "The behavior of all moving objects according to physical rules is carried out according to Newton's classical physical motion formula."
}, },
"$Limit": {
"ZH_CN": "开启限制",
"EN_US": "Enable limit"
},
"$Mass": { "$Mass": {
"ZH_CN": "质量 (Kg)", "ZH_CN": "质量 (Kg)",
"EN_US": "Mass (Kg)" "EN_US": "Mass (Kg)"
@ -117,4 +133,4 @@ class Dynamics extends Behavior<IDynamicsBehaviorParameter, IDynamicsBehaviorEve
}; };
} }
export { Dynamics }; export { PhysicsDynamics };

View File

@ -14,6 +14,8 @@ type ITemplateBehaviorParameter = {
testLR: "LR"; testLR: "LR";
testLG: "LG"; testLG: "LG";
testVec: "vec"; testVec: "vec";
testCG: "CG",
testCLG: "CLG",
} }
type ITemplateBehaviorEvent = {} type ITemplateBehaviorEvent = {}
@ -42,10 +44,12 @@ class Template extends Behavior<ITemplateBehaviorParameter, ITemplateBehaviorEve
testG: { name: "$Test", type: "G" }, testG: { name: "$Test", type: "G" },
testLR: { name: "$Test", type: "LR" }, testLR: { name: "$Test", type: "LR" },
testLG: { name: "$Test", type: "LG" }, testLG: { name: "$Test", type: "LG" },
testCG: { name: "$Test", type: "CG" },
testCLG: { name: "$Test", type: "CLG" },
testVec: { name: "$Test", type: "vec", defaultValue: [1, 2, 3], numberMax: 10, numberMin: 0, numberStep: 1 } testVec: { name: "$Test", type: "vec", defaultValue: [1, 2, 3], numberMax: 10, numberMin: 0, numberStep: 1 }
}; };
public effect(individual: Individual, group: Group, model: Model, t: number): void { public effect = (individual: Individual, group: Group, model: Model, t: number): void => {
} }

157
source/Behavior/Tracking.ts Normal file
View File

@ -0,0 +1,157 @@
import { Behavior } from "@Model/Behavior";
import { Group } from "@Model/Group";
import { Individual } from "@Model/Individual";
import { Model } from "@Model/Model";
type ITrackingBehaviorParameter = {
target: "CLG",
strength: "number",
range: "number",
lock: "boolean"
}
type ITrackingBehaviorEvent = {}
class Tracking extends Behavior<ITrackingBehaviorParameter, ITrackingBehaviorEvent> {
public override behaviorId: string = "Tracking";
public override behaviorName: string = "$Title";
public override iconName: string = "Bullseye";
public override describe: string = "$Intro";
public override category: string = "$Interactive";
public override parameterOption = {
target: { type: "CLG", name: "$Target" },
lock: { type: "boolean", name: "$Lock", defaultValue: false },
range: { type: "number", name: "$Range", defaultValue: 4, numberMin: 0, numberStep: .1 },
strength: { type: "number", name: "$Strength", defaultValue: 1, numberMin: 0, numberStep: .1 }
};
private target: Individual | undefined = undefined;
private currentDistant: number = Infinity;
private searchTarget(individual: Individual) {
for (let i = 0; i < this.parameter.target.objects.length; i++) {
const targetGroup = this.parameter.target.objects[i];
targetGroup.individuals.forEach((targetIndividual) => {
// 排除自己
if (targetIndividual === individual) return;
let dis = targetIndividual.distanceTo(individual);
if (dis < this.currentDistant && dis <= this.parameter.range) {
this.target = targetIndividual;
this.currentDistant = dis;
}
});
}
}
private clearTarget() {
this.target = undefined as Individual | undefined;
this.currentDistant = Infinity;
}
public effect = (individual: Individual, group: Group, model: Model, t: number): void => {
this.clearTarget();
if (this.parameter.lock) {
let isValidTarget = false;
this.target = individual.getData("Tracking.lock.target");
if (this.target) {
// 校验目标所在的群是否仍是目标
let isInTarget = false;
for (let i = 0; i < this.parameter.target.objects.length; i++) {
if (this.parameter.target.objects[i].equal(this.target.group)) {
isInTarget = true;
break;
}
}
// 如果还在目标范围内,校验距离
if (isInTarget) {
let dis = individual.distanceTo(this.target);
// 校验成功
if (dis <= this.parameter.range) {
this.currentDistant = dis;
isValidTarget = true;
}
}
}
// 如果目标无效,尝试搜索新的目标
if (!isValidTarget) {
this.clearTarget();
this.searchTarget(individual);
// 如果成功搜索,缓存目标
if (this.target && this.currentDistant && this.currentDistant !== Infinity) {
individual.setData("Tracking.lock.target", this.target);
}
// 搜索失败,清除目标
else {
individual.setData("Tracking.lock.target", undefined);
}
}
}
else {
this.searchTarget(individual);
}
if (this.target && this.currentDistant && this.currentDistant !== Infinity) {
individual.applyForce(
(this.target.position[0] - individual.position[0]) * this.parameter.strength / this.currentDistant,
(this.target.position[1] - individual.position[1]) * this.parameter.strength / this.currentDistant,
(this.target.position[2] - individual.position[2]) * this.parameter.strength / this.currentDistant
);
}
}
public override terms: Record<string, Record<string, string>> = {
"$Title": {
"ZH_CN": "追踪",
"EN_US": "Tracking"
},
"$Target": {
"ZH_CN": "追踪目标",
"EN_US": "Tracking target"
},
"$Lock": {
"ZH_CN": "追踪锁定",
"EN_US": "Tracking lock"
},
"$Range": {
"ZH_CN": "追踪范围 (m)",
"EN_US": "Tracking range (m)"
},
"$Strength": {
"ZH_CN": "追踪强度系数",
"EN_US": "Tracking intensity coefficient"
},
"$Intro": {
"ZH_CN": "个体将主动向最近的目标群个体发起追踪",
"EN_US": "The individual will actively initiate tracking to the nearest target group individual"
},
"$Interactive": {
"ZH_CN": "交互",
"EN_US": "Interactive"
}
};
}
export { Tracking };

View File

@ -94,8 +94,8 @@ div.behavior-list {
} }
div.behavior-content-view { div.behavior-content-view {
width: calc( 100% - 50px ); width: calc( 100% - 55px );
padding-right: 5px; padding-right: 10px;
max-width: 125px; max-width: 125px;
height: $behavior-item-height; height: $behavior-item-height;
display: flex; display: flex;

View File

@ -119,6 +119,10 @@ div.app-container {
flex-shrink: 1; flex-shrink: 1;
} }
div.app-panel.hide-scrollbar {
overflow: hidden;
}
div.app-panel.hide-scrollbar::-webkit-scrollbar { div.app-panel.hide-scrollbar::-webkit-scrollbar {
width : 0; /*高宽分别对应横竖滚动条的尺寸*/ width : 0; /*高宽分别对应横竖滚动条的尺寸*/
height: 0; height: 0;

View File

@ -59,6 +59,10 @@ class ObjectPicker extends Component<IObjectPickerProps & IMixinStatusProps, IOb
option.push(this.props.status.model.objectPool[j]); option.push(this.props.status.model.objectPool[j]);
} }
} }
if (this.props.type.includes("C")) {
option.push(this.props.status.model.currentGroupLabel);
}
} }
return option; return option;

View File

@ -32,9 +32,15 @@ class Parameter<P extends IParameter> extends Component<IParameterProps<P> & IMi
private renderParameter<K extends keyof P> private renderParameter<K extends keyof P>
(key: K, option: IParameterOptionItem<P[K]>, value: IParamValue<P[K]>): ReactNode { (key: K, option: IParameterOptionItem<P[K]>, value: IParamValue<P[K]>): ReactNode {
const language = this.props.setting?.language ?? "EN_US";
const indexKey = `${this.props.key}-${key}`; const indexKey = `${this.props.key}-${key}`;
// 条件检测
if (option.condition && this.props.value[option.condition.key] !== option.condition.value) {
return <Fragment key={indexKey}/>;
}
const type = option.type; const type = option.type;
const language = this.props.setting?.language ?? "EN_US";
let keyI18n: string, keyI18nOption: Record<string, string> | undefined; let keyI18n: string, keyI18nOption: Record<string, string> | undefined;
// Custom I18N // Custom I18N

View File

@ -51,16 +51,25 @@ function getObjectDisplayInfo(item?: IPickerListItem): IDisplayInfo {
if (item instanceof Label) { if (item instanceof Label) {
if (item.isBuildIn) { if (item.isBuildIn) {
internal = true; internal = true;
allLabel = true; allLabel = true;
color = "transparent"; color = "transparent";
if (item.id === "AllRange") { if (item.id === "AllRange") {
icon = "ProductList"; icon = "ProductList";
name = "Build.In.Label.Name.All.Range"; name = "Build.In.Label.Name.All.Range";
} else if (item.id === "AllGroup") { }
else if (item.id === "AllGroup") {
icon = "SizeLegacy"; icon = "SizeLegacy";
name = "Build.In.Label.Name.All.Group"; name = "Build.In.Label.Name.All.Group";
} }
else if (item.id === "CurrentGroupLabel") {
icon = "TriangleShape";
name = "Build.In.Label.Name.Current.Group";
}
} }
else { else {

View File

@ -57,8 +57,11 @@ const EN_US = {
"Popup.Action.No": "Cancel", "Popup.Action.No": "Cancel",
"Popup.Action.Objects.Confirm.Title": "Confirm Delete", "Popup.Action.Objects.Confirm.Title": "Confirm Delete",
"Popup.Action.Objects.Confirm.Delete": "Delete", "Popup.Action.Objects.Confirm.Delete": "Delete",
"Popup.Action.Objects.Confirm.Restore.Title": "Confirm Restore",
"Popup.Action.Objects.Confirm.Restore": "Restore",
"Popup.Delete.Objects.Confirm": "Are you sure you want to delete this object(s)? The object is deleted and cannot be recalled.", "Popup.Delete.Objects.Confirm": "Are you sure you want to delete this object(s)? The object is deleted and cannot be recalled.",
"Popup.Delete.Behavior.Confirm": "Are you sure you want to delete this behavior? The behavior is deleted and cannot be recalled.", "Popup.Delete.Behavior.Confirm": "Are you sure you want to delete this behavior? The behavior is deleted and cannot be recalled.",
"Popup.Restore.Behavior.Confirm": "Are you sure you want to reset all parameters of this behavior? This operation cannot be recalled.",
"Popup.Setting.Title": "Preferences setting", "Popup.Setting.Title": "Preferences setting",
"Popup.Add.Behavior.Title": "Add behavior", "Popup.Add.Behavior.Title": "Add behavior",
"Popup.Add.Behavior.Action.Add": "Add all select behavior", "Popup.Add.Behavior.Action.Add": "Add all select behavior",
@ -68,6 +71,7 @@ const EN_US = {
"Popup.Behavior.Info.Confirm": "OK, I know it", "Popup.Behavior.Info.Confirm": "OK, I know it",
"Build.In.Label.Name.All.Group": "All group", "Build.In.Label.Name.All.Group": "All group",
"Build.In.Label.Name.All.Range": "All range", "Build.In.Label.Name.All.Range": "All range",
"Build.In.Label.Name.Current.Group": "Current group",
"Common.Search.Placeholder": "Search in here...", "Common.Search.Placeholder": "Search in here...",
"Common.No.Data": "No Data", "Common.No.Data": "No Data",
"Common.No.Unknown.Error": "Unknown error", "Common.No.Unknown.Error": "Unknown error",
@ -107,6 +111,7 @@ const EN_US = {
"Common.Attr.Key.Generation.Error.Invalid.Label": "The specified label has expired", "Common.Attr.Key.Generation.Error.Invalid.Label": "The specified label has expired",
"Common.Attr.Key.Kill.Random": "Random kill", "Common.Attr.Key.Kill.Random": "Random kill",
"Common.Attr.Key.Kill.Count": "Kill count", "Common.Attr.Key.Kill.Count": "Kill count",
"Common.Attr.Key.Behavior.Restore": "Restore default parameters",
"Common.Render.Attr.Key.Display.Shape": "Display Shape", "Common.Render.Attr.Key.Display.Shape": "Display Shape",
"Common.Render.Attr.Key.Display.Shape.Square": "Square", "Common.Render.Attr.Key.Display.Shape.Square": "Square",
"Common.Render.Attr.Key.Display.Shape.Hollow.Square": "Hollow square", "Common.Render.Attr.Key.Display.Shape.Hollow.Square": "Hollow square",

View File

@ -57,17 +57,21 @@ const ZH_CN = {
"Popup.Action.No": "取消", "Popup.Action.No": "取消",
"Popup.Action.Objects.Confirm.Title": "删除确认", "Popup.Action.Objects.Confirm.Title": "删除确认",
"Popup.Action.Objects.Confirm.Delete": "删除", "Popup.Action.Objects.Confirm.Delete": "删除",
"Popup.Action.Objects.Confirm.Restore.Title": "重置确认",
"Popup.Action.Objects.Confirm.Restore": "重置",
"Popup.Delete.Objects.Confirm": "你确定要删除这个(些)对象吗?对象被删除将无法撤回。", "Popup.Delete.Objects.Confirm": "你确定要删除这个(些)对象吗?对象被删除将无法撤回。",
"Popup.Delete.Behavior.Confirm": "你确定要删除这个行为吗?行为被删除将无法撤回。", "Popup.Delete.Behavior.Confirm": "你确定要删除这个行为吗?行为被删除将无法撤回。",
"Popup.Restore.Behavior.Confirm": "你确定要重置此行为的全部参数吗?此操作无法撤回。",
"Popup.Setting.Title": "首选项设置", "Popup.Setting.Title": "首选项设置",
"Popup.Add.Behavior.Title": "添加行为", "Popup.Add.Behavior.Title": "添加行为",
"Popup.Add.Behavior.Action.Add": "添加全部选中行为", "Popup.Add.Behavior.Action.Add": "添加全部选中行为",
"Popup.Add.Behavior.Select.Counter": "找不到名为 \"{name}\" 的行为", "Popup.Add.Behavior.Select.Counter": "已选择 {count} 个行为",
"Popup.Add.Behavior.Select.Nodata": "Could not find behavior named \"{name}\"", "Popup.Add.Behavior.Select.Nodata": "找不到名为 \"{name}\" 的行为",
"Popup.Behavior.Info.Title": "行为详情: {behavior}", "Popup.Behavior.Info.Title": "行为详情: {behavior}",
"Popup.Behavior.Info.Confirm": "好的, 我知道了", "Popup.Behavior.Info.Confirm": "好的, 我知道了",
"Build.In.Label.Name.All.Group": "全部群", "Build.In.Label.Name.All.Group": "全部群",
"Build.In.Label.Name.All.Range": "全部范围", "Build.In.Label.Name.All.Range": "全部范围",
"Build.In.Label.Name.Current.Group": "当前群",
"Common.Search.Placeholder": "在此处搜索...", "Common.Search.Placeholder": "在此处搜索...",
"Common.No.Data": "暂无数据", "Common.No.Data": "暂无数据",
"Common.No.Unknown.Error": "未知错误", "Common.No.Unknown.Error": "未知错误",
@ -107,6 +111,7 @@ const ZH_CN = {
"Common.Attr.Key.Generation.Error.Invalid.Label": "指定的标签已失效", "Common.Attr.Key.Generation.Error.Invalid.Label": "指定的标签已失效",
"Common.Attr.Key.Kill.Random": "随机消除", "Common.Attr.Key.Kill.Random": "随机消除",
"Common.Attr.Key.Kill.Count": "消除数量", "Common.Attr.Key.Kill.Count": "消除数量",
"Common.Attr.Key.Behavior.Restore": "还原默认参数",
"Common.Render.Attr.Key.Display.Shape": "显示形状", "Common.Render.Attr.Key.Display.Shape": "显示形状",
"Common.Render.Attr.Key.Display.Shape.Square": "方形", "Common.Render.Attr.Key.Display.Shape.Square": "方形",
"Common.Render.Attr.Key.Display.Shape.Hollow.Square": "空心方形", "Common.Render.Attr.Key.Display.Shape.Hollow.Square": "空心方形",

View File

@ -158,6 +158,11 @@ class Behavior<
*/ */
public parameter: IParameterValue<P>; public parameter: IParameterValue<P>;
/**
* Key
*/
public currentGroupKey: Array<keyof P> = [];
/** /**
* *
*/ */
@ -222,7 +227,7 @@ class Behavior<
* @param model * @param model
* @param t * @param t
*/ */
public effect(individual: Individual, group: Group, model: Model, t: number): void {}; public effect?: (individual: Individual, group: Group, model: Model, t: number) => void;
/** /**
* *
@ -231,7 +236,7 @@ class Behavior<
* @param model * @param model
* @param t * @param t
*/ */
public afterEffect(individual: Individual, group: Group, model: Model, t: number): void {}; public afterEffect?: (individual: Individual, group: Group, model: Model, t: number) => void;
/** /**
* *
@ -240,7 +245,7 @@ class Behavior<
* @param model * @param model
* @param t * @param t
*/ */
public finalEffect(individual: Individual, group: Group, model: Model, t: number): void {}; public finalEffect?: (individual: Individual, group: Group, model: Model, t: number) => void;
} }

View File

@ -61,8 +61,8 @@ class CtrlObject extends LabelObject {
/** /**
* *
*/ */
public equal(obj: CtrlObject): boolean { public equal(obj?: CtrlObject): boolean {
return this === obj || this.id === obj.id; return this === obj || this.id === obj?.id;
} }
/** /**

View File

@ -1,6 +1,6 @@
import { Individual } from "@Model/Individual"; import { Individual } from "@Model/Individual";
import { CtrlObject } from "@Model/CtrlObject"; import { CtrlObject } from "@Model/CtrlObject";
import type { Behavior } from "@Model/Behavior"; import type { Behavior, IAnyBehavior } from "@Model/Behavior";
import { Label } from "@Model/Label"; import { Label } from "@Model/Label";
import { Range } from "@Model/Range"; import { Range } from "@Model/Range";
import { Model, ObjectID } from "@Model/Model"; import { Model, ObjectID } from "@Model/Model";
@ -39,7 +39,7 @@ class Group extends CtrlObject {
/** /**
* *
*/ */
public genCount: number = 1; public genCount: number = 100;
/** /**
* *
@ -54,7 +54,7 @@ class Group extends CtrlObject {
/** /**
* *
*/ */
public killCount: number = 1; public killCount: number = 100;
private genInSingleRange(count: number, range: Range) { private genInSingleRange(count: number, range: Range) {
for (let i = 0; i < count; i++) { for (let i = 0; i < count; i++) {
@ -272,9 +272,11 @@ class Group extends CtrlObject {
public remove(individual: Individual[] | Individual): this { public remove(individual: Individual[] | Individual): this {
if (Array.isArray(individual)) { if (Array.isArray(individual)) {
for (let i = 0; i < individual.length; i++) { for (let i = 0; i < individual.length; i++) {
individual[i].group = undefined;
this.individuals.delete(individual[i]); this.individuals.delete(individual[i]);
} }
} else { } else {
individual.group = undefined;
this.individuals.delete(individual); this.individuals.delete(individual);
} }
return this; return this;
@ -308,7 +310,7 @@ class Group extends CtrlObject {
/** /**
* *
*/ */
public behaviors: Behavior[] = []; public behaviors: IAnyBehavior[] = [];
/** /**
* *
@ -358,15 +360,37 @@ class Group extends CtrlObject {
* @param * @param
*/ */
public runner(t: number, effectType: "finalEffect" | "effect" | "afterEffect" ): void { public runner(t: number, effectType: "finalEffect" | "effect" | "afterEffect" ): void {
this.individuals.forEach((individual) => {
for(let j = 0; j < this.behaviors.length; j++) { for(let j = 0; j < this.behaviors.length; j++) {
if (this.behaviors[j].isDeleted()) {
continue; const behavior = this.behaviors[j];
if (behavior.isDeleted()) {
continue;
}
const runnerFunction = behavior[effectType];
if (!runnerFunction) {
continue;
}
for (let k = 0; k < behavior.currentGroupKey.length; k++) {
let parameterCache = behavior.parameter[
behavior.currentGroupKey[k] as string
];
if (Array.isArray(parameterCache?.objects)) {
parameterCache.objects = [this];
} else { } else {
this.behaviors[j][effectType](individual, this, this.model, t); parameterCache.objects = this;
} }
} }
});
this.individuals.forEach((individual) => {
runnerFunction(individual, this, this.model, t);
});
}
} }
/** /**

View File

@ -88,7 +88,7 @@ class Individual {
/** /**
* *
*/ */
public group: Group; public group: Group | undefined;
/** /**
* *
@ -97,11 +97,16 @@ class Individual {
this.group = group; this.group = group;
} }
public isDie(): boolean {
return !!this.group;
}
/** /**
* *
*/ */
public die(): this { public die(): this {
this.group.remove(this); this.group?.remove(this);
this.group = undefined;
return this; return this;
} }
@ -110,7 +115,7 @@ class Individual {
* @param newGroup * @param newGroup
*/ */
public transfer(newGroup: Group): this { public transfer(newGroup: Group): this {
this.group.remove(this); this.group?.remove(this);
newGroup.add(this); newGroup.add(this);
this.group = newGroup; this.group = newGroup;
return this; return this;

View File

@ -66,6 +66,11 @@ class Model extends Emitter<ModelEvent> {
*/ */
public allGroupLabel = new Label(this, "AllGroup").setBuildInLabel(); public allGroupLabel = new Label(this, "AllGroup").setBuildInLabel();
/**
* -
*/
public currentGroupLabel = new Label(this, "CurrentGroupLabel").setBuildInLabel();
/** /**
* *
*/ */
@ -223,6 +228,7 @@ class Model extends Emitter<ModelEvent> {
public updateBehaviorParameter() { public updateBehaviorParameter() {
for (let i = 0; i < this.behaviorPool.length; i++) { for (let i = 0; i < this.behaviorPool.length; i++) {
const behavior = this.behaviorPool[i]; const behavior = this.behaviorPool[i];
behavior.currentGroupKey = [];
for (let key in behavior.parameterOption) { for (let key in behavior.parameterOption) {
switch (behavior.parameterOption[key].type) { switch (behavior.parameterOption[key].type) {
@ -236,11 +242,17 @@ class Model extends Emitter<ModelEvent> {
} }
break; break;
case "CG":
case "G": case "G":
const dataG: IParamValue<"G"> = behavior.parameter[key]; const dataG: IParamValue<"CG"> = behavior.parameter[key];
dataG.objects = undefined; dataG.objects = undefined;
if (dataG.picker instanceof Label && dataG.picker.id === this.currentGroupLabel.id) {
behavior.currentGroupKey.push(key);
dataG.objects = undefined;
}
if (dataG.picker instanceof Group && !dataG.picker.isDeleted()) { else if (dataG.picker instanceof Group && !dataG.picker.isDeleted()) {
dataG.objects = dataG.picker; dataG.objects = dataG.picker;
} }
break; break;
@ -260,8 +272,9 @@ class Model extends Emitter<ModelEvent> {
} }
break; break;
case "CLG":
case "LG": case "LG":
const dataLG: IParamValue<"LG"> = behavior.parameter[key]; const dataLG: IParamValue<"CLG"> = behavior.parameter[key];
dataLG.objects = []; dataLG.objects = [];
if (dataLG.picker instanceof Group && !dataLG.picker.isDeleted()) { if (dataLG.picker instanceof Group && !dataLG.picker.isDeleted()) {
@ -269,9 +282,16 @@ class Model extends Emitter<ModelEvent> {
} }
if (dataLG.picker instanceof Label && !dataLG.picker.isDeleted()) { if (dataLG.picker instanceof Label && !dataLG.picker.isDeleted()) {
dataLG.objects = this.getObjectByLabel(dataLG.picker).filter((obj) => {
return obj instanceof Group; if (dataLG.picker.id === this.currentGroupLabel.id) {
}) as any; behavior.currentGroupKey.push(key);
dataLG.objects = [];
} else {
dataLG.objects = this.getObjectByLabel(dataLG.picker).filter((obj) => {
return obj instanceof Group;
}) as any;
}
} }
break; break;
} }

View File

@ -22,6 +22,8 @@ type IMapObjectParamTypeKeyToType = {
"G": IObjectParamCacheType<Group | undefined>; "G": IObjectParamCacheType<Group | undefined>;
"LR": IObjectParamCacheType<Label | Range | undefined, Range[]>; "LR": IObjectParamCacheType<Label | Range | undefined, Range[]>;
"LG": IObjectParamCacheType<Label | Group | undefined, Group[]>; "LG": IObjectParamCacheType<Label | Group | undefined, Group[]>;
"CG": IObjectParamCacheType<Label | Group | undefined, Group | undefined>;
"CLG": IObjectParamCacheType<Label | Group | undefined, Group[]>;
} }
type IMapVectorParamTypeKeyToType = { type IMapVectorParamTypeKeyToType = {
@ -41,7 +43,7 @@ type IParamValue<K extends IParamType> = AllMapType[K];
/** /**
* *
*/ */
const objectTypeListEnumSet = new Set<string>(["R", "G", "LR", "LG"]); const objectTypeListEnumSet = new Set<string>(["R", "G", "LR", "LG", "CG", "CLG"]);
/** /**
* *
@ -113,6 +115,11 @@ interface IParameterOptionItem<T extends IParamType = IParamType> {
*/ */
colorNormal?: boolean; colorNormal?: boolean;
/**
*
*/
condition?: {key: string, value: any};
/** /**
* *
*/ */
@ -163,6 +170,7 @@ function getDefaultValue<P extends IParameter> (option: IParameterOption<P>): IP
defaultObj[key] = [0, 0, 0] as any; defaultObj[key] = [0, 0, 0] as any;
break; break;
case "CG":
case "G": case "G":
case "R": case "R":
defaultObj[key] = { defaultObj[key] = {
@ -171,6 +179,7 @@ function getDefaultValue<P extends IParameter> (option: IParameterOption<P>): IP
} as any; } as any;
break; break;
case "CLG":
case "LR": case "LR":
case "LG": case "LG":
defaultObj[key] = { defaultObj[key] = {

View File

@ -6,11 +6,12 @@ import { ClassicRenderer } from "@GLRender/ClassicRenderer";
import { initializeIcons } from '@fluentui/font-icons-mdl2'; import { initializeIcons } from '@fluentui/font-icons-mdl2';
import { RootContainer } from "@Component/Container/RootContainer"; import { RootContainer } from "@Component/Container/RootContainer";
import { LayoutDirection } from "@Context/Layout"; import { LayoutDirection } from "@Context/Layout";
import { AllBehaviors } from "@Behavior/Behavior"; import { AllBehaviors, getBehaviorById } from "@Behavior/Behavior";
import { CommandBar } from "@Component/CommandBar/CommandBar"; import { CommandBar } from "@Component/CommandBar/CommandBar";
import { HeaderBar } from "@Component/HeaderBar/HeaderBar"; import { HeaderBar } from "@Component/HeaderBar/HeaderBar";
import { Popup } from "@Component/Popup/Popup"; import { Popup } from "@Component/Popup/Popup";
import { Entry } from "../Entry/Entry"; import { Entry } from "../Entry/Entry";
import { Group } from "@Model/Group";
import "./SimulatorWeb.scss"; import "./SimulatorWeb.scss";
initializeIcons("https://img.mrkbear.com/fabric-cdn-prod_20210407.001/"); initializeIcons("https://img.mrkbear.com/fabric-cdn-prod_20210407.001/");
@ -40,18 +41,22 @@ class SimulatorWeb extends Component {
this.status.bindRenderer(classicRender); this.status.bindRenderer(classicRender);
this.status.setting = this.setting; this.status.setting = this.setting;
// 测试代码 const randomPosition = (group: Group) => {
if (true) {
let group = this.status.newGroup();
let range = this.status.newRange();
range.color = [.1, .5, .9];
group.new(100);
group.color = [.8, .1, .6];
group.individuals.forEach((individual) => { group.individuals.forEach((individual) => {
individual.position[0] = (Math.random() - .5) * 2; individual.position[0] = (Math.random() - .5) * 2;
individual.position[1] = (Math.random() - .5) * 2; individual.position[1] = (Math.random() - .5) * 2;
individual.position[2] = (Math.random() - .5) * 2; individual.position[2] = (Math.random() - .5) * 2;
}) })
};
// 测试代码
if (false) {
let group = this.status.newGroup();
let range = this.status.newRange();
range.color = [.1, .5, .9];
group.new(100);
group.color = [.8, .1, .6];
randomPosition(group);
this.status.model.update(0); this.status.model.update(0);
this.status.newLabel().name = "New Label"; this.status.newLabel().name = "New Label";
this.status.newLabel().name = "Test Label 01"; this.status.newLabel().name = "Test Label 01";
@ -70,6 +75,84 @@ class SimulatorWeb extends Component {
group.addBehavior(boundary); group.addBehavior(boundary);
} }
// 鱼群模型测试
if (true) {
let fish1 = this.status.newGroup();
let fish2 = this.status.newGroup();
let shark = this.status.newGroup();
let range = this.status.newRange();
range.displayName = "Experimental site";
range.color = [.8, .1, .6];
fish1.new(100);
fish1.displayName = "Fish A";
fish1.color = [.1, .5, .9];
randomPosition(fish1);
fish2.new(50);
fish2.displayName = "Fish B";
fish2.color = [.3, .2, .9];
randomPosition(fish2);
shark.new(3);
shark.displayName = "Shark";
shark.color = [.8, .2, .3];
shark.renderParameter.size = 100;
shark.renderParameter.shape = "5";
randomPosition(shark);
this.status.model.update(0);
let fishLabel = this.status.newLabel();
fishLabel.name = "Fish";
fish1.addLabel(fishLabel);
fish2.addLabel(fishLabel);
let template = this.status.model.addBehavior(getBehaviorById("Template"));
template.name = "Template"; template.color = [150, 20, 220];
let dynamicFish = this.status.model.addBehavior(getBehaviorById("PhysicsDynamics"));
dynamicFish.name = "Dynamic Fish"; dynamicFish.color = [250, 200, 80];
let dynamicShark = this.status.model.addBehavior(getBehaviorById("PhysicsDynamics"));
dynamicShark.name = "Dynamic Shark"; dynamicShark.color = [250, 200, 80];
dynamicShark.parameter.maxAcceleration = 8.5;
dynamicShark.parameter.maxVelocity = 15.8;
dynamicShark.parameter.resistance = 3.6;
let brownian = this.status.model.addBehavior(getBehaviorById("Brownian"));
brownian.name = "Brownian"; brownian.color = [200, 80, 250];
let boundary = this.status.model.addBehavior(getBehaviorById("BoundaryConstraint"));
boundary.name = "Boundary"; boundary.color = [80, 200, 250];
boundary.parameter.range.picker = this.status.model.allRangeLabel;
let tracking = this.status.model.addBehavior(getBehaviorById("Tracking"));
tracking.name = "Tracking"; tracking.color = [80, 200, 250];
tracking.parameter.target.picker = fishLabel;
let attacking = this.status.model.addBehavior(getBehaviorById("ContactAttacking"));
attacking.name = "Contact Attacking"; attacking.color = [120, 100, 250];
attacking.parameter.target.picker = fishLabel;
fish1.addBehavior(dynamicFish);
fish1.addBehavior(brownian);
fish1.addBehavior(boundary);
fish2.addBehavior(dynamicFish);
fish2.addBehavior(brownian);
fish2.addBehavior(boundary);
shark.addBehavior(dynamicShark);
shark.addBehavior(boundary);
shark.addBehavior(tracking);
shark.addBehavior(attacking);
setTimeout(() => {
this.status.model.updateBehaviorParameter();
}, 200)
}
(window as any).s = this; (window as any).s = this;
} }

View File

@ -1,6 +1,7 @@
import { Component, ReactNode} from "react"; import { Component, ReactNode} from "react";
import { useSettingWithEvent, IMixinSettingProps } from "@Context/Setting"; import { useSettingWithEvent, IMixinSettingProps } from "@Context/Setting";
import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status"; import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status";
import { getDefaultValue } from "@Model/Parameter";
import { IAnyBehavior } from "@Model/Behavior"; import { IAnyBehavior } from "@Model/Behavior";
import { Message } from "@Input/Message/Message"; import { Message } from "@Input/Message/Message";
import { AttrInput } from "@Input/AttrInput/AttrInput"; import { AttrInput } from "@Input/AttrInput/AttrInput";
@ -12,9 +13,17 @@ import "./BehaviorDetails.scss";
interface IBehaviorDetailsProps {} interface IBehaviorDetailsProps {}
interface IBehaviorDetailsState {
updateId: number;
}
@useSettingWithEvent("language") @useSettingWithEvent("language")
@useStatusWithEvent("focusBehaviorChange", "behaviorAttrChange") @useStatusWithEvent("focusBehaviorChange", "behaviorAttrChange")
class BehaviorDetails extends Component<IBehaviorDetailsProps & IMixinStatusProps & IMixinSettingProps> { class BehaviorDetails extends Component<IBehaviorDetailsProps & IMixinStatusProps & IMixinSettingProps, IBehaviorDetailsState> {
public state: Readonly<IBehaviorDetailsState> = {
updateId: 1
};
private handelDeleteBehavior = (behavior: IAnyBehavior) => { private handelDeleteBehavior = (behavior: IAnyBehavior) => {
if (this.props.status) { if (this.props.status) {
@ -32,6 +41,28 @@ class BehaviorDetails extends Component<IBehaviorDetailsProps & IMixinStatusProp
} }
} }
private handelRestoreBehavior = (behavior: IAnyBehavior) => {
if (this.props.status) {
const status = this.props.status;
status.popup.showPopup(ConfirmPopup, {
infoI18n: "Popup.Restore.Behavior.Confirm",
titleI18N: "Popup.Action.Objects.Confirm.Restore.Title",
yesI18n: "Popup.Action.Objects.Confirm.Restore",
red: "yes",
yes: () => {
status.changeBehaviorAttrib(
behavior.id, "parameter",
getDefaultValue(behavior.parameterOption) as any,
true
);
this.setState({
updateId: this.state.updateId + 1
});
}
})
}
}
private renderFrom(behavior: IAnyBehavior): ReactNode { private renderFrom(behavior: IAnyBehavior): ReactNode {
return <> return <>
@ -60,9 +91,17 @@ class BehaviorDetails extends Component<IBehaviorDetailsProps & IMixinStatusProp
this.handelDeleteBehavior(behavior) this.handelDeleteBehavior(behavior)
}} }}
/> />
<TogglesInput
keyI18n="Common.Attr.Key.Behavior.Restore" red
onIconName="ReplyAll" offIconName="ReplyAll"
valueChange={() => {
this.handelRestoreBehavior(behavior)
}}
/>
<Parameter <Parameter
key={behavior.id} key={`${behavior.id}-${this.state.updateId}`}
option={behavior.parameterOption} option={behavior.parameterOption}
value={behavior.parameter} value={behavior.parameter}
i18n={(name, language) => behavior.getTerms(name, language)} i18n={(name, language) => behavior.getTerms(name, language)}