Add clip player & offline renderer #49

Merged
MrKBear merged 6 commits from dev-mrkbear into master 2022-05-01 18:41:12 +08:00
9 changed files with 397 additions and 6 deletions
Showing only changes of commit a689d23b5f - Show all commits

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@ -0,0 +1,8 @@
@import "../Theme/Theme.scss";
div.offline-render-popup {
width: 100%;
height: 100%;
box-sizing: border-box;
padding: 10px;
}

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@ -0,0 +1,124 @@
import { Component, ReactNode } from "react";
import { Popup } from "@Context/Popups";
import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status";
import { Localization } from "@Component/Localization/Localization";
import { AttrInput } from "@Input/AttrInput/AttrInput";
import { Message } from "@Input/Message/Message";
import { ConfirmContent } from "@Component/ConfirmPopup/ConfirmPopup";
import { ProcessPopup } from "@Component/ProcessPopup/ProcessPopup";
import { Emitter } from "@Model/Emitter";
import "./OfflineRender.scss";
interface IOfflineRenderProps {
close?: () => any;
}
interface IOfflineRenderState {
time: number;
fps: number;
name: string;
}
class OfflineRender extends Popup<IOfflineRenderProps> {
public minWidth: number = 250;
public minHeight: number = 150;
public width: number = 400;
public height: number = 300;
public maskForSelf: boolean = true;
public onRenderHeader(): ReactNode {
return <Localization i18nKey="Popup.Offline.Render.Title"/>
}
public render(): ReactNode {
return <OfflineRenderComponent {...this.props} close={() => {
this.close();
}}/>
}
}
@useStatusWithEvent()
class OfflineRenderComponent extends Component<IOfflineRenderProps & IMixinStatusProps, IOfflineRenderState> {
public constructor(props: IOfflineRenderProps & IMixinStatusProps) {
super(props);
this.state = {
name: this.props.status?.getNewClipName() ?? "",
time: 10,
fps: 60
}
}
public render(): ReactNode {
return <ConfirmContent
className="offline-render-popup"
actions={[{
i18nKey: "Popup.Offline.Render.Input.Start",
onClick: () => {
// 获取新实例
let newClip = this.props.status?.newClip();
if (newClip) {
newClip.name = this.state.name;
this.props.status?.actuator.offlineRender(newClip, this.state.time, this.state.fps);
// 开启进度条弹窗
this.props.status?.popup.showPopup(ProcessPopup, {});
}
// 关闭这个弹窗
this.props.close && this.props.close();
}
}]}
>
<Message i18nKey="Popup.Offline.Render.Message" isTitle first/>
<AttrInput
id={"Render-Name"}
value={this.state.name}
keyI18n="Popup.Offline.Render.Input.Name"
maxLength={15}
valueChange={(val) => {
this.setState({
name: val
});
}}
/>
<AttrInput
isNumber
id={"Render-Time"}
value={this.state.time}
keyI18n="Popup.Offline.Render.Input.Time"
max={3600}
min={1}
valueChange={(val) => {
this.setState({
time: parseFloat(val)
});
}}
/>
<AttrInput
isNumber
id={"Render-FPS"}
max={1000}
min={1}
value={this.state.fps}
keyI18n="Popup.Offline.Render.Input.Fps"
valueChange={(val) => {
this.setState({
fps: parseFloat(val)
});
}}
/>
</ConfirmContent>
}
}
export { OfflineRender };

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@ -0,0 +1,42 @@
@import "../Theme/Theme.scss";
div.process-popup {
width: 100%;
height: 100%;
box-sizing: border-box;
padding: 10px;
div.ms-ProgressIndicator {
transform: none;
div.ms-ProgressIndicator-progressTrack {
transform: none;
}
div.ms-ProgressIndicator-progressBar {
transform: none;
}
}
}
div.confirm-root.dark div.ms-ProgressIndicator {
div.ms-ProgressIndicator-progressTrack {
background-color: $lt-bg-color-lvl3-dark;
}
div.ms-ProgressIndicator-progressBar {
background-color: $lt-font-color-normal-dark;
}
}
div.confirm-root.light div.ms-ProgressIndicator {
div.ms-ProgressIndicator-progressTrack {
background-color: $lt-bg-color-lvl3-light;
}
div.ms-ProgressIndicator-progressBar {
background-color: $lt-font-color-normal-light;
}
}

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@ -0,0 +1,89 @@
import { Component, ReactNode } from "react";
import { Popup } from "@Context/Popups";
import { Localization } from "@Component/Localization/Localization";
import { ConfirmContent } from "@Component/ConfirmPopup/ConfirmPopup";
import { useStatusWithEvent, IMixinStatusProps } from "@Context/Status";
import { ProgressIndicator } from "@fluentui/react";
import { ActuatorModel } from "@Model/Actuator";
import "./ProcessPopup.scss";
interface IProcessPopupProps {
close?: () => void;
}
class ProcessPopup extends Popup<IProcessPopupProps> {
public minWidth: number = 400;
public minHeight: number = 150;
public width: number = 400;
public height: number = 150;
public maskForSelf: boolean = true;
public onClose(): void {}
public onRenderHeader(): ReactNode {
return <Localization i18nKey="Popup.Offline.Render.Process.Title"/>
}
public render(): ReactNode {
return <ProcessPopupComponent {...this.props} close={() => this.close()}/>
}
}
@useStatusWithEvent("offlineLoop", "actuatorStartChange", "recordLoop")
class ProcessPopupComponent extends Component<IProcessPopupProps & IMixinStatusProps> {
public render(): ReactNode {
let current = this.props.status?.actuator.offlineCurrentFrame ?? 0;
let all = this.props.status?.actuator.offlineAllFrame ?? 0;
const isRendering = this.props.status?.actuator.mod === ActuatorModel.Offline;
let i18nKey = "";
let color: undefined | "red";
let onClick = () => {};
if (isRendering) {
i18nKey = "Popup.Offline.Render.Input.End";
color = "red";
onClick = () => {
this.props.status?.actuator.endOfflineRender();
this.forceUpdate();
}
}
else {
i18nKey = "Popup.Offline.Render.Input.Finished";
onClick = () => {
this.props.close && this.props.close();
}
}
return <ConfirmContent
className="process-popup"
actions={[{
i18nKey: i18nKey,
color: color,
onClick: onClick
}]}
>
<ProgressIndicator
percentComplete={current / all}
barHeight={3}
/>
<Localization
i18nKey="Popup.Offline.Render.Process"
options={{
current: current.toString(),
all: all.toString()
}}
/>
</ConfirmContent>
}
}
export { ProcessPopup };

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@ -37,6 +37,7 @@ interface IStatusEvent {
renderLoop: number;
physicsLoop: number;
recordLoop: number;
offlineLoop: number;
mouseModChange: void;
focusObjectChange: void;
focusLabelChange: void;
@ -129,6 +130,7 @@ class Status extends Emitter<IStatusEvent> {
// 循环事件
this.actuator.on("loop", (t) => { this.emit("physicsLoop", t) });
this.actuator.on("record", (t) => { this.emit("recordLoop", t) });
this.actuator.on("offline", (t) => { this.emit("offlineLoop", t) });
// 对象变化事件
this.model.on("objectChange", () => this.emit("objectChange"));
@ -424,7 +426,7 @@ class Status extends Emitter<IStatusEvent> {
return label;
}
public newClip() {
public getNewClipName() {
let searchKey = I18N(this.setting.language, "Object.List.New.Clip", { id: "" });
let nextIndex = 1;
this.model.clipPool.forEach((obj) => {
@ -432,11 +434,13 @@ class Status extends Emitter<IStatusEvent> {
obj.name, searchKey
));
});
const clip = this.model.addClip(
I18N(this.setting.language, "Object.List.New.Clip", {
return I18N(this.setting.language, "Object.List.New.Clip", {
id: nextIndex.toString()
})
);
});
}
public newClip() {
const clip = this.model.addClip(this.getNewClipName());
return clip;
}

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@ -72,6 +72,16 @@ const EN_US = {
"Popup.Delete.Clip.Confirm": "Are you sure you want to delete this clip? The clip cannot be restored after deletion.",
"Popup.Restore.Behavior.Confirm": "Are you sure you want to reset all parameters of this behavior? This operation cannot be recalled.",
"Popup.Setting.Title": "Preferences setting",
"Popup.Offline.Render.Title": "Offline rendering",
"Popup.Offline.Render.Process.Title": "Rendering progress",
"Popup.Offline.Render.Message": "Rendering Parameters",
"Popup.Offline.Render.Input.Name": "Clip name",
"Popup.Offline.Render.Input.Time": "Duration (s)",
"Popup.Offline.Render.Input.Fps": "FPS (f/s)",
"Popup.Offline.Render.Input.Start": "Start rendering",
"Popup.Offline.Render.Input.End": "Terminate rendering",
"Popup.Offline.Render.Input.Finished": "Finished",
"Popup.Offline.Render.Process": "Number of frames completed: {current} / {all}",
"Popup.Load.Save.Title": "Load save",
"Popup.Load.Save.confirm": "Got it",
"Popup.Load.Save.Overwrite": "Overwrite and continue",

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@ -72,6 +72,16 @@ const ZH_CN = {
"Popup.Delete.Clip.Confirm": "你确定删除这个剪辑片段,剪辑片段删除后将无法恢复。",
"Popup.Restore.Behavior.Confirm": "你确定要重置此行为的全部参数吗?此操作无法撤回。",
"Popup.Setting.Title": "首选项设置",
"Popup.Offline.Render.Title": "离线渲染",
"Popup.Offline.Render.Process.Title": "渲染进度",
"Popup.Offline.Render.Message": "渲染参数",
"Popup.Offline.Render.Input.Name": "剪辑名称",
"Popup.Offline.Render.Input.Time": "时长 (s)",
"Popup.Offline.Render.Input.Fps": "帧率 (f/s)",
"Popup.Offline.Render.Input.Start": "开始渲染",
"Popup.Offline.Render.Input.End": "终止渲染",
"Popup.Offline.Render.Input.Finished": "完成",
"Popup.Offline.Render.Process": "完成帧数: {current} / {all}",
"Popup.Load.Save.Title": "加载存档",
"Popup.Load.Save.confirm": "我知道了",
"Popup.Load.Save.Overwrite": "覆盖并继续",

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@ -13,6 +13,7 @@ interface IActuatorEvent {
startChange: boolean;
record: number;
loop: number;
offline: number;
}
/**
@ -234,6 +235,107 @@ class Actuator extends Emitter<IActuatorEvent> {
}
}
/**
* 线
*/
public offlineAllFrame: number = 0;
public offlineCurrentFrame: number = 0;
private offlineRenderTickTimer?: number;
/**
* 线
*/
public endOfflineRender() {
// 清除 timer
clearTimeout(this.offlineRenderTickTimer);
this.recordClip && (this.recordClip.isRecording = false);
this.recordClip = undefined;
// 设置状态
this.mod = ActuatorModel.View;
// 激发结束事件
this.start(false);
this.emit("record", 0);
}
/**
* 线 tick
*/
private offlineRenderTick(dt: number) {
if (this.mod !== ActuatorModel.Offline) {
return;
}
if (this.offlineCurrentFrame >= this.offlineAllFrame) {
return this.endOfflineRender();
}
// 更新模型
this.model.update(dt);
// 录制
this.recordClip?.record(dt);
// 限制更新频率
if (this.offlineCurrentFrame % 10 === 0) {
this.emit("offline", dt);
}
this.offlineCurrentFrame++
if (this.offlineCurrentFrame <= this.offlineAllFrame) {
// 下一个 tick
this.offlineRenderTickTimer = setTimeout(() => this.offlineRenderTick(dt)) as any;
} else {
this.endOfflineRender();
}
}
/**
* 线
*/
public offlineRender(clip: Clip, time: number, fps: number) {
// 记录录制片段
this.recordClip = clip;
clip.isRecording = true;
// 如果仿真正在进行,停止仿真
if (this.start()) this.start(false);
// 如果正在录制,阻止
if (this.mod === ActuatorModel.Record || this.mod === ActuatorModel.Offline) {
return;
}
// 如果正在播放,暂停播放
if (this.mod === ActuatorModel.Play) {
this.pausePlay();
}
// 设置状态
this.mod = ActuatorModel.Offline;
// 计算帧数
this.offlineCurrentFrame = 0;
this.offlineAllFrame = Math.round(time * fps) - 1;
let dt = time / this.offlineAllFrame;
// 第一帧渲染
clip.record(0);
// 开启时钟
this.offlineRenderTick(dt);
this.emit("record", dt);
}
/**
*
*/

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@ -6,6 +6,7 @@ import { Message } from "@Input/Message/Message";
import { Clip } from "@Model/Clip";
import { ActuatorModel } from "@Model/Actuator";
import { ConfirmPopup } from "@Component/ConfirmPopup/ConfirmPopup";
import { OfflineRender } from "@Component/OfflineRender/OfflineRender"
import "./ClipPlayer.scss";
@useStatusWithEvent("clipChange", "focusClipChange", "actuatorStartChange")
@ -50,6 +51,7 @@ class ClipPlayer extends Component<IMixinStatusProps> {
}}
add={() => {
this.isInnerClick = true;
this.props.status?.popup.showPopup(OfflineRender, {});
}}
click={(clip) => {
this.isInnerClick = true;