living-together/source/GLRender/DisplayObject.ts

20 lines
406 B
TypeScript

import { EventType } from "@Model/Emitter";
import { GLContextObject } from "./GLContext";
abstract class DisplayObject<
E extends Record<EventType, any> = {}
> extends GLContextObject<E> {
/**
* 是否开启绘制
*/
public isDraw: boolean = true;
/**
* 绘制帧数
*/
public drawEmptyFrame: number = 0;
}
export { DisplayObject }
export default DisplayObject;