365 lines
10 KiB
TypeScript
365 lines
10 KiB
TypeScript
import { createContext } from "react";
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import { Emitter } from "@Model/Emitter";
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import { Model, ObjectID } from "@Model/Model";
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import { Label } from "@Model/Label";
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import { Range } from "@Model/Range";
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import { Group } from "@Model/Group";
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import { Archive } from "@Model/Archive";
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import { AbstractRenderer } from "@Model/Renderer";
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import { ClassicRenderer, MouseMod } from "@GLRender/ClassicRenderer";
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import { Setting } from "@Context/Setting";
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import { I18N } from "@Component/Localization/Localization";
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import { superConnectWithEvent, superConnect } from "@Context/Context";
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import { PopupController } from "@Context/Popups";
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import { Behavior } from "@Model/Behavior";
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import { IParameter, IParamValue } from "@Model/Parameter";
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import { Actuator } from "@Model/Actuator";
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function randomColor(unNormal: boolean = false) {
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const color = [
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Math.random() * .8 + .2,
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Math.random() * .8 + .2,
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Math.random() * .8 + .2, 1
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]
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if (unNormal) {
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color[0] = Math.round(color[0] * 255),
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color[1] = Math.round(color[1] * 255),
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color[2] = Math.round(color[2] * 255)
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}
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return color;
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}
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interface IStatusEvent {
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fileChange: void;
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renderLoop: number;
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physicsLoop: number;
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mouseModChange: void;
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focusObjectChange: void;
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focusLabelChange: void;
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focusBehaviorChange: void;
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objectChange: void;
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rangeLabelChange: void;
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groupLabelChange: void;
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groupBehaviorChange: void;
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labelChange: void;
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rangeAttrChange: void;
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labelAttrChange: void;
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groupAttrChange: void;
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behaviorAttrChange: void;
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individualChange: void;
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behaviorChange: void;
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popupChange: void;
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actuatorStartChange: void;
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}
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class Status extends Emitter<IStatusEvent> {
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public setting: Setting = undefined as any;
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/**
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* 对象命名
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*/
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public objectNameIndex = 1;
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public labelNameIndex = 1;
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/**
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* 渲染器
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*/
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public renderer: AbstractRenderer = undefined as any;
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/**
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* 文件状态
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*/
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public archive: Archive = new Archive();
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/**
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* 模型状态
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*/
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public model: Model = new Model();
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/**
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* 执行器
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*/
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public actuator: Actuator;
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/**
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* 弹窗
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*/
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public popup: PopupController = new PopupController();
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/**
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* 焦点对象
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*/
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public focusObject: Set<ObjectID> = new Set();
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/**
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* 焦点标签
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*/
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public focusLabel?: Label;
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/**
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* 焦点行为
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*/
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public focusBehavior?: Behavior;
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private drawTimer?: NodeJS.Timeout;
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private delayDraw = () => {
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this.drawTimer ? clearTimeout(this.drawTimer) : null;
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this.drawTimer = setTimeout(() => {
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this.model.draw();
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this.drawTimer = undefined;
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});
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}
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public constructor() {
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super();
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// 初始化执行器
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this.actuator = new Actuator(this.model);
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// 执行器开启事件
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this.actuator.on("startChange", () => { this.emit("actuatorStartChange") });
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// 循环事件
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this.actuator.on("loop", (t) => { this.emit("physicsLoop", t) });
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// 对象变化事件
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this.model.on("objectChange", () => this.emit("objectChange"));
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this.model.on("labelChange", () => this.emit("labelChange"));
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this.model.on("behaviorChange", () => this.emit("behaviorChange"));
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// 弹窗事件
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this.popup.on("popupChange", () => this.emit("popupChange"));
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// 对象变换时执行渲染,更新渲染器数据
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this.on("objectChange", this.delayDraw);
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this.model.on("individualChange", this.delayDraw);
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this.model.on("individualChange", () => {
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this.emit("individualChange");
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});
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// 当模型中的标签和对象改变时,更新全部行为参数中的受控对象
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const updateBehaviorParameter = () => {
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this.model.updateBehaviorParameter();
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}
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this.on("objectChange", updateBehaviorParameter);
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this.on("behaviorChange", updateBehaviorParameter);
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this.on("labelChange", updateBehaviorParameter);
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this.on("groupLabelChange", updateBehaviorParameter);
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this.on("rangeLabelChange", updateBehaviorParameter);
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this.on("behaviorAttrChange", updateBehaviorParameter);
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// 映射文件状态改变事件
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this.archive.on("fileChange", () => this.emit("fileChange"));
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}
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public bindRenderer(renderer: AbstractRenderer) {
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this.renderer = renderer;
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this.renderer.on("loop", (t) => { this.emit("renderLoop", t) });
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this.model.bindRenderer(this.renderer);
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}
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/**
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* 更新焦点对象
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*/
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public setFocusObject(focusObject: Set<ObjectID>) {
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this.focusObject = focusObject;
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this.emit("focusObjectChange");
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}
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/**
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* 更新焦点标签
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*/
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public setLabelObject(focusLabel?: Label) {
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this.focusLabel = focusLabel;
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this.emit("focusLabelChange");
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}
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/**
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* 更新焦点行为
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*/
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public setBehaviorObject(focusBehavior?: Behavior) {
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this.focusBehavior = focusBehavior;
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this.emit("focusBehaviorChange");
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}
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/**
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* 修改范围属性
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*/
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public changeRangeAttrib<K extends keyof Range>
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(id: ObjectID, key: K, val: Range[K]) {
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const range = this.model.getObjectById(id);
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if (range && range instanceof Range) {
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range[key] = val;
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this.emit("rangeAttrChange");
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this.model.draw();
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}
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}
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/**
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* 修改群属性
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*/
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public changeGroupAttrib<K extends keyof Group>
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(id: ObjectID, key: K, val: Group[K]) {
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const group = this.model.getObjectById(id);
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if (group && group instanceof Group) {
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group[key] = val;
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this.emit("groupAttrChange");
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this.model.draw();
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}
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}
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/**
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* 修改群属性
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*/
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public changeBehaviorAttrib<K extends IParameter, P extends keyof K | keyof Behavior<K>>
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(id: ObjectID, key: P, val: IParamValue<K[P]>, noParameter?: boolean) {
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const behavior = this.model.getBehaviorById(id);
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if (behavior) {
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if (noParameter) {
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behavior[key as keyof Behavior<K>] = val as never;
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} else {
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behavior.parameter[key] = val;
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behavior.parameterOption[key]?.onChange ?
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behavior.parameterOption[key]?.onChange!(val) :
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undefined;
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}
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this.emit("behaviorAttrChange");
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}
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}
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public addGroupBehavior(id: ObjectID, val: Behavior) {
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const group = this.model.getObjectById(id);
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if (group && group instanceof Group) {
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group.addBehavior(val);
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this.emit("groupBehaviorChange");
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}
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}
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public deleteGroupBehavior(id: ObjectID, val: Behavior) {
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const group = this.model.getObjectById(id);
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if (group && group instanceof Group) {
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group.deleteBehavior(val);
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this.emit("groupBehaviorChange");
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}
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}
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public addGroupLabel(id: ObjectID, val: Label) {
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const group = this.model.getObjectById(id);
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if (group && group instanceof Group) {
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group.addLabel(val);
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this.emit("groupLabelChange");
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}
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}
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public deleteGroupLabel(id: ObjectID, val: Label) {
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const group = this.model.getObjectById(id);
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if (group && group instanceof Group) {
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group.removeLabel(val);
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this.emit("groupLabelChange");
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}
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}
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public addRangeLabel(id: ObjectID, val: Label) {
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const range = this.model.getObjectById(id);
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if (range && range instanceof Range) {
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range.addLabel(val);
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this.emit("rangeLabelChange");
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}
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}
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public deleteRangeLabel(id: ObjectID, val: Label) {
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const range = this.model.getObjectById(id);
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if (range && range instanceof Range) {
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range.removeLabel(val);
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this.emit("rangeLabelChange");
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}
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}
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/**
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* 修改范围属性
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*/
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public changeLabelAttrib<K extends keyof Label>
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(label: Label, key: K, val: Label[K]) {
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let findLabel: Label | undefined;
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for (let i = 0; i < this.model.labelPool.length; i++) {
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if (this.model.labelPool[i].equal(label)) {
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findLabel = this.model.labelPool[i];
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break;
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}
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}
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if (findLabel) {
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findLabel[key] = val;
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this.emit("labelAttrChange");
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}
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}
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/**
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* 鼠标工具状态
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*/
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public mouseMod: MouseMod = MouseMod.Drag;
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public newGroup() {
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const group = this.model.addGroup();
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group.color = randomColor();
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group.displayName = I18N(this.setting.language, "Object.List.New.Group", {
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id: this.objectNameIndex.toString()
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});
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this.objectNameIndex ++;
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return group;
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}
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public newRange() {
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const range = this.model.addRange();
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range.color = randomColor();
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range.displayName = I18N(this.setting.language, "Object.List.New.Range", {
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id: this.objectNameIndex.toString()
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});
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this.objectNameIndex ++;
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return range;
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}
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public newLabel() {
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const label = this.model.addLabel(
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I18N(this.setting.language, "Object.List.New.Label", {
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id: this.labelNameIndex.toString()
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})
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);
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label.color = randomColor(true);
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this.labelNameIndex ++;
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return label;
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}
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public setMouseMod(mod: MouseMod) {
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this.mouseMod = mod;
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if (this.renderer instanceof ClassicRenderer) {
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this.renderer.mouseMod = mod;
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this.renderer.setMouseIcon();
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}
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this.emit("mouseModChange");
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}
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}
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interface IMixinStatusProps {
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status?: Status;
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}
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const StatusContext = createContext<Status>(new Status());
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StatusContext.displayName = "Status";
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const StatusProvider = StatusContext.Provider;
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const StatusConsumer = StatusContext.Consumer;
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/**
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* 修饰器
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*/
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const useStatus = superConnect<Status>(StatusConsumer, "status");
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const useStatusWithEvent = superConnectWithEvent<Status, IStatusEvent>(StatusConsumer, "status");
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export {
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Status, StatusContext, useStatus, useStatusWithEvent, randomColor,
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IMixinStatusProps, StatusProvider, StatusConsumer
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}; |