living-together/source/Behavior/Avoidance.ts
2022-05-06 18:55:31 +08:00

86 lines
2.7 KiB
TypeScript

import { Behavior } from "@Model/Behavior";
import { Group } from "@Model/Group";
import { Individual } from "@Model/Individual";
import { Model } from "@Model/Model";
type IAvoidanceBehaviorParameter = {
avoid: "CLG",
strength: "number",
range: "number"
}
type IAvoidanceBehaviorEvent = {}
class Avoidance extends Behavior<IAvoidanceBehaviorParameter, IAvoidanceBehaviorEvent> {
public override behaviorId: string = "Avoidance";
public override behaviorName: string = "$Title";
public override iconName: string = "FastMode";
public override describe: string = "$Intro";
public override category: string = "$Interactive";
public override parameterOption = {
avoid: { name: "$Avoid", type: "CLG" },
strength: { type: "number", name: "$Strength", defaultValue: 1, numberMin: 0, numberStep: .1 },
range: { type: "number", name: "$Range", defaultValue: 4, numberMin: 0, numberStep: .1 }
};
public effect = (individual: Individual, group: Group, model: Model, t: number): void => {
let currentDistant: number = Infinity;
let avoidTarget = undefined as Individual | undefined;
for (let i = 0; i < this.parameter.avoid.objects.length; i++) {
const targetGroup = this.parameter.avoid.objects[i];
targetGroup.individuals.forEach((targetIndividual) => {
// 排除自己
if (targetIndividual === individual) return;
let dis = targetIndividual.distanceTo(individual);
if (dis < currentDistant && dis <= this.parameter.range) {
avoidTarget = targetIndividual;
currentDistant = dis;
}
});
}
if (avoidTarget && currentDistant !== Infinity) {
individual.applyForce(
(individual.position[0] - avoidTarget.position[0]) * this.parameter.strength / currentDistant,
(individual.position[1] - avoidTarget.position[1]) * this.parameter.strength / currentDistant,
(individual.position[2] - avoidTarget.position[2]) * this.parameter.strength / currentDistant
);
}
}
public override terms: Record<string, Record<string, string>> = {
"$Title": {
"ZH_CN": "躲避",
"EN_US": "Avoidance"
},
"$Intro": {
"ZH_CN": "远离视野范围内最近的躲避目标",
"EN_US": "Stay away from the nearest evasive target in the field of vision"
},
"$Avoid": {
"ZH_CN": "躲避对象",
"EN_US": "Avoid object"
},
"$Strength": {
"ZH_CN": "躲避强度",
"EN_US": "Avoidance intensity"
},
"$Range": {
"ZH_CN": "视野范围",
"EN_US": "Field of vision"
}
};
}
export { Avoidance };